◆ GetCountOnlyPlayers()
bool SCR_ScenarioFrameworkTaskDefendFactionSettings.GetCountOnlyPlayers |
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◆ GetFaction()
Faction SCR_ScenarioFrameworkTaskDefendFactionSettings.GetFaction |
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◆ SetFactionKey()
void SCR_ScenarioFrameworkTaskDefendFactionSettings.SetFactionKey |
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FactionKey |
factionKey | ) |
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◆ m_bCountOnlyPlayers
bool SCR_ScenarioFrameworkTaskDefendFactionSettings.m_bCountOnlyPlayers |
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◆ m_sFactionKey
FactionKey SCR_ScenarioFrameworkTaskDefendFactionSettings.m_sFactionKey |
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protected |
The documentation for this interface was generated from the following file:
- Game/ScenarioFramework/Components/SCR_ScenarioFrameworkLayerTaskDefend.c