| AssignTask(notnull SCR_BaseTask task, notnull SCR_BaseTaskExecutor assignee, bool forced=false) | SCR_BaseTaskSupportEntity | |
| CancelTask(int taskID) | SCR_BaseTaskSupportEntity | |
| CreateTask(SCR_ScenarioFrameworkLayerTask layer) | SCR_ScenarioFrameworkTaskSupportEntity | |
| SCR_BaseTaskSupportEntity.CreateTask() | SCR_BaseTaskSupportEntity | |
| EOnInit(IEntity owner) | SCR_BaseTaskSupportEntity | |
| FailTask(notnull SCR_BaseTask task) | SCR_BaseTaskSupportEntity | |
| FinishTask(notnull SCR_BaseTask task) | SCR_ScenarioFrameworkTaskSupportEntity | |
| GetCharacterFaction(IEntity unit) | SCR_ScenarioFrameworkTaskSupportEntity | protected |
| GetResourceName() | SCR_BaseTaskSupportEntity | |
| GetTaskDescriptionWidgetResource() | SCR_BaseTaskSupportEntity | |
| GetTaskEntity() | SCR_ScenarioFrameworkTaskSupportEntity | |
| GetTaskPrefab() | SCR_BaseTaskSupportEntity | |
| Initialize() | SCR_BaseTaskSupportEntity | |
| m_Entity | SCR_ScenarioFrameworkTaskSupportEntity | protected |
| m_sTaskDescriptionWidgetResource | SCR_BaseTaskSupportEntity | protected |
| m_sTaskPrefab | SCR_BaseTaskSupportEntity | protected |
| MoveTask(vector newPosition, int taskID) | SCR_BaseTaskSupportEntity | |
| OnMapOpen(MapConfiguration config) | SCR_BaseTaskSupportEntity | |
| OnTaskListOpen(notnull SCR_UITaskManagerComponent uiTaskManagerComponent) | SCR_BaseTaskSupportEntity | |
| RegisterContextualMenuCallbacks() | SCR_BaseTaskSupportEntity | protected |
| RPC_AssignTask(int playerID, int taskID, float timestamp, bool forced) | SCR_BaseTaskSupportEntity | |
| RPC_CancelTask(int taskID) | SCR_BaseTaskSupportEntity | protected |
| RPC_FailTask(int taskID) | SCR_BaseTaskSupportEntity | protected |
| RPC_FinishTask(int taskID) | SCR_BaseTaskSupportEntity | protected |
| RPC_MoveTask(int taskID, vector newPosition) | SCR_BaseTaskSupportEntity | |
| RPC_SetTargetFaction(int taskID, int factionIndex) | SCR_BaseTaskSupportEntity | |
| RPC_SetTaskDescription(int taskID, string description) | SCR_BaseTaskSupportEntity | |
| RPC_SetTaskState(int taskID, SCR_TaskState state) | SCR_BaseTaskSupportEntity | |
| RPC_SetTaskTitle(int taskID, string title) | SCR_BaseTaskSupportEntity | |
| RPC_SpawnedEntityName(int taskID, string name) | SCR_ScenarioFrameworkTaskSupportEntity | |
| RPC_TaskExecutionBriefing(int taskID, string description) | SCR_ScenarioFrameworkTaskSupportEntity | |
| RPC_UnassignTask(int taskID, int playerID, SCR_EUnassignReason reason) | SCR_BaseTaskSupportEntity | |
| SCR_BaseTaskSupportEntity(IEntitySource src, IEntity parent) | SCR_BaseTaskSupportEntity | |
| SetSpawnedEntityName(notnull SCR_ScenarioFrameworkTask task, string name) | SCR_ScenarioFrameworkTaskSupportEntity | |
| SetTargetFaction(notnull SCR_BaseTask task, notnull Faction faction) | SCR_BaseTaskSupportEntity | |
| SetTaskDescription(notnull SCR_BaseTask task, string description) | SCR_BaseTaskSupportEntity | |
| SetTaskEntity(IEntity entity) | SCR_ScenarioFrameworkTaskSupportEntity | |
| SetTaskExecutionBriefing(notnull SCR_ScenarioFrameworkTask task, string description) | SCR_ScenarioFrameworkTaskSupportEntity | |
| SetTaskPrefab(ResourceName sTaskPrefab) | SCR_ScenarioFrameworkTaskSupportEntity | |
| SetTaskState(notnull SCR_BaseTask task, SCR_TaskState state) | SCR_BaseTaskSupportEntity | |
| SetTaskTitle(notnull SCR_BaseTask task, string title) | SCR_BaseTaskSupportEntity | |
| UnassignTask(notnull SCR_BaseTask task, notnull SCR_BaseTaskExecutor assignee, SCR_EUnassignReason reason) | SCR_BaseTaskSupportEntity | |
| ~SCR_BaseTaskSupportEntity() | SCR_BaseTaskSupportEntity | |