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| static const ResourceName | s_sLayout = "{4C8B29889444BDA3}UI/layouts/Menus/LoadingScreen/ScenarioLoadingScreen.layout" |
| |
◆ GetLayout()
| ResourceName SCR_ScenarioLoadingScreenWidgets.GetLayout |
( |
| ) |
|
◆ Init()
| bool SCR_ScenarioLoadingScreenWidgets.Init |
( |
Widget | root | ) |
|
◆ m_wAuthor
| TextWidget SCR_ScenarioLoadingScreenWidgets.m_wAuthor |
◆ m_wBackground
| OverlayWidget SCR_ScenarioLoadingScreenWidgets.m_wBackground |
◆ m_wBlackOverlay
| ImageWidget SCR_ScenarioLoadingScreenWidgets.m_wBlackOverlay |
◆ m_wContent
| OverlayWidget SCR_ScenarioLoadingScreenWidgets.m_wContent |
◆ m_wContentOverlay
| OverlayWidget SCR_ScenarioLoadingScreenWidgets.m_wContentOverlay |
◆ m_wCrossplayWarning
| FrameWidget SCR_ScenarioLoadingScreenWidgets.m_wCrossplayWarning |
◆ m_wDescription
| RichTextWidget SCR_ScenarioLoadingScreenWidgets.m_wDescription |
◆ m_wHintGroup
| HorizontalLayoutWidget SCR_ScenarioLoadingScreenWidgets.m_wHintGroup |
◆ m_wHintText
| RichTextWidget SCR_ScenarioLoadingScreenWidgets.m_wHintText |
◆ m_wLoadingImage
| ImageWidget SCR_ScenarioLoadingScreenWidgets.m_wLoadingImage |
◆ m_wModdedWarning
| FrameWidget SCR_ScenarioLoadingScreenWidgets.m_wModdedWarning |
◆ m_wPhotoGroup
| FrameWidget SCR_ScenarioLoadingScreenWidgets.m_wPhotoGroup |
◆ m_wPreloadContent
| ScaleWidget SCR_ScenarioLoadingScreenWidgets.m_wPreloadContent |
◆ m_wProgressBarFill
| ImageWidget SCR_ScenarioLoadingScreenWidgets.m_wProgressBarFill |
◆ m_wProgressBarSpace
| FrameWidget SCR_ScenarioLoadingScreenWidgets.m_wProgressBarSpace |
◆ m_wProgressGroup
| OverlayWidget SCR_ScenarioLoadingScreenWidgets.m_wProgressGroup |
◆ m_wReforgerLogo
| ImageWidget SCR_ScenarioLoadingScreenWidgets.m_wReforgerLogo |
◆ m_wSpinner
| FrameWidget SCR_ScenarioLoadingScreenWidgets.m_wSpinner |
◆ m_wSpinnerGroup
| HorizontalLayoutWidget SCR_ScenarioLoadingScreenWidgets.m_wSpinnerGroup |
◆ m_wTextGroup
| VerticalLayoutWidget SCR_ScenarioLoadingScreenWidgets.m_wTextGroup |
◆ m_wTitle
| TextWidget SCR_ScenarioLoadingScreenWidgets.m_wTitle |
◆ s_sLayout
| const ResourceName SCR_ScenarioLoadingScreenWidgets.s_sLayout = "{4C8B29889444BDA3}UI/layouts/Menus/LoadingScreen/ScenarioLoadingScreen.layout" |
|
static |
The documentation for this interface was generated from the following file:
- GameLib/LoadingScreens/SCR_ScenarioLoadingScreenWidgets.c