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    Arma Reforger Script API
    
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This is the complete list of members for SCR_ScenarioUICommon, including all inherited members.
| ACTION_FIND_SERVERS | SCR_ScenarioUICommon | static | 
| ACTION_HOST | SCR_ScenarioUICommon | static | 
| ACTION_RESTART | SCR_ScenarioUICommon | static | 
| ACTION_SERVER_DETAILS | SCR_ScenarioUICommon | static | 
| AreDependenciesAvailable(MissionWorkshopItem mission) | SCR_ScenarioUICommon | static | 
| BUTTON_CONTINUE | SCR_ScenarioUICommon | static | 
| BUTTON_FAVORITE | SCR_ScenarioUICommon | static | 
| BUTTON_FIND_SERVERS | SCR_ScenarioUICommon | static | 
| BUTTON_HOST | SCR_ScenarioUICommon | static | 
| BUTTON_PLAY | SCR_ScenarioUICommon | static | 
| BUTTON_RESTART | SCR_ScenarioUICommon | static | 
| BUTTON_SCENARIOS | SCR_ScenarioUICommon | static | 
| CanHost(MissionWorkshopItem mission) | SCR_ScenarioUICommon | static | 
| CanJoin(MissionWorkshopItem mission) | SCR_ScenarioUICommon | static | 
| CanPlay(MissionWorkshopItem mission) | SCR_ScenarioUICommon | static | 
| DIALOG_RESTART | SCR_ScenarioUICommon | static | 
| GetErrorMessage(SCR_EScenarioIssues issue, SCR_ERevisionAvailability availability) | SCR_ScenarioUICommon | protectedstatic | 
| GetErrorTexture(SCR_EScenarioIssues issue, SCR_ERevisionAvailability availability) | SCR_ScenarioUICommon | protectedstatic | 
| GetHostHighestPriorityIssue(MissionWorkshopItem mission) | SCR_ScenarioUICommon | protectedstatic | 
| GetInGameScenario(ResourceName resource) | SCR_ScenarioUICommon | static | 
| GetJoinHighestPriorityIssue(MissionWorkshopItem mission) | SCR_ScenarioUICommon | protectedstatic | 
| GetOwnerRevisionAvailability(MissionWorkshopItem mission) | SCR_ScenarioUICommon | static | 
| GetPlayHighestPriorityIssue(MissionWorkshopItem mission) | SCR_ScenarioUICommon | protectedstatic | 
| HasSave(MissionWorkshopItem mission) | SCR_ScenarioUICommon | static | 
| IsAddonDownloaded(MissionWorkshopItem mission) | SCR_ScenarioUICommon | static | 
| IsEnabled(MissionWorkshopItem mission) | SCR_ScenarioUICommon | static | 
| IsMissingDependencies(MissionWorkshopItem mission) | SCR_ScenarioUICommon | static | 
| IsMultiplayer(MissionWorkshopItem mission) | SCR_ScenarioUICommon | static | 
| IsOwnerRestricted(MissionWorkshopItem mission) | SCR_ScenarioUICommon | static | 
| IsReady(MissionWorkshopItem mission) | SCR_ScenarioUICommon | static | 
| LoadSave(MissionWorkshopItem scenario, SCR_MissionHeader header, ChimeraMenuPreset startMenu) | SCR_ScenarioUICommon | static | 
| SetInputButtonEnabled(SCR_InputButtonComponent button, SCR_EScenarioIssues issue, SCR_ERevisionAvailability availability) | SCR_ScenarioUICommon | protectedstatic | 
| TryHostScenario(notnull MissionWorkshopItem scenario, notnull SCR_DSConfig config) | SCR_ScenarioUICommon | static | 
| TryPlayScenario(MissionWorkshopItem scenario) | SCR_ScenarioUICommon | static | 
| UpdateContinueInputButton(SCR_InputButtonComponent button, MissionWorkshopItem mission, bool visible=true) | SCR_ScenarioUICommon | static | 
| UpdateContinueMouseButton(SCR_ModularButtonComponent button, MissionWorkshopItem mission, bool entryFocused, bool visible=true) | SCR_ScenarioUICommon | static | 
| UpdateHostInputButton(SCR_InputButtonComponent button, MissionWorkshopItem mission, bool visible=true) | SCR_ScenarioUICommon | static | 
| UpdateHostMouseButton(SCR_ModularButtonComponent button, MissionWorkshopItem mission, bool entryFocused, bool visible=true) | SCR_ScenarioUICommon | static | 
| UpdateHostMouseButtonTooltip(SCR_ScriptedWidgetTooltip tooltip, MissionWorkshopItem mission) | SCR_ScenarioUICommon | static | 
| UpdateInputButtons(MissionWorkshopItem mission, array< SCR_InputButtonComponent > buttons, bool visible=true) | SCR_ScenarioUICommon | static | 
| UpdateJoinInputButton(SCR_InputButtonComponent button, MissionWorkshopItem mission, bool visible=true) | SCR_ScenarioUICommon | static | 
| UpdateJoinMouseButton(SCR_ModularButtonComponent button, MissionWorkshopItem mission, bool entryFocused, bool visible=true) | SCR_ScenarioUICommon | static | 
| UpdateJoinMouseButtonTooltip(SCR_ScriptedWidgetTooltip tooltip, MissionWorkshopItem mission) | SCR_ScenarioUICommon | static | 
| UpdateMouseButtonTooltip(SCR_ScriptedWidgetTooltip tooltip, SCR_EScenarioIssues issue, SCR_ERevisionAvailability availability) | SCR_ScenarioUICommon | protectedstatic | 
| UpdateMouseButtonTooltips(SCR_ScriptedWidgetTooltip tooltip, MissionWorkshopItem mission) | SCR_ScenarioUICommon | static | 
| UpdatePlayInputButton(SCR_InputButtonComponent button, MissionWorkshopItem mission, bool visible=true) | SCR_ScenarioUICommon | static | 
| UpdatePlayMouseButton(SCR_ModularButtonComponent button, MissionWorkshopItem mission, bool entryFocused, bool visible=true) | SCR_ScenarioUICommon | static | 
| UpdatePlayMouseButtonTooltip(SCR_ScriptedWidgetTooltip tooltip, MissionWorkshopItem mission) | SCR_ScenarioUICommon | static | 
| UpdatePlaySaveMouseButton(SCR_ModularButtonComponent button, WorldSaveItem save, bool entryFocused, bool visible=true) | SCR_ScenarioUICommon | static | 
| UpdateRestartInputButton(SCR_InputButtonComponent button, MissionWorkshopItem mission, bool visible=true) | SCR_ScenarioUICommon | static | 
| UpdateRestartMouseButton(SCR_ModularButtonComponent button, MissionWorkshopItem mission, bool entryFocused, bool visible=true) | SCR_ScenarioUICommon | static |