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static void | TryPlayScenario (MissionWorkshopItem scenario) |
| Starts the mission or opens a confirmation dialog if it can't be immediately started.
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static void | TryHostScenario (notnull MissionWorkshopItem scenario, notnull SCR_DSConfig config) |
| Hosts the scenario or opens a confirmation dialog if it can't be immediately started.
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static bool | HasSave (MissionWorkshopItem mission) |
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static bool | LoadSave (MissionWorkshopItem scenario, SCR_MissionHeader header, ChimeraMenuPreset startMenu) |
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static bool | IsMultiplayer (MissionWorkshopItem mission) |
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static bool | IsReady (MissionWorkshopItem mission) |
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static bool | IsEnabled (MissionWorkshopItem mission) |
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static bool | IsAddonDownloaded (MissionWorkshopItem mission) |
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static bool | IsMissingDependencies (MissionWorkshopItem mission) |
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static bool | AreDependenciesAvailable (MissionWorkshopItem mission) |
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static SCR_ERevisionAvailability | GetOwnerRevisionAvailability (MissionWorkshopItem mission) |
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static bool | IsOwnerRestricted (MissionWorkshopItem mission) |
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static bool | CanPlay (MissionWorkshopItem mission) |
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static bool | CanJoin (MissionWorkshopItem mission) |
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static bool | CanHost (MissionWorkshopItem mission) |
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static MissionWorkshopItem | GetInGameScenario (ResourceName resource) |
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static void | UpdatePlayMouseButton (SCR_ModularButtonComponent button, MissionWorkshopItem mission, bool entryFocused, bool visible=true) |
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static void | UpdatePlaySaveMouseButton (SCR_ModularButtonComponent button, WorldSaveItem save, bool entryFocused, bool visible=true) |
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static void | UpdateContinueMouseButton (SCR_ModularButtonComponent button, MissionWorkshopItem mission, bool entryFocused, bool visible=true) |
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static void | UpdateRestartMouseButton (SCR_ModularButtonComponent button, MissionWorkshopItem mission, bool entryFocused, bool visible=true) |
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static void | UpdatePlayMouseButtonTooltip (SCR_ScriptedWidgetTooltip tooltip, MissionWorkshopItem mission) |
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static void | UpdatePlayInputButton (SCR_InputButtonComponent button, MissionWorkshopItem mission, bool visible=true) |
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static void | UpdateContinueInputButton (SCR_InputButtonComponent button, MissionWorkshopItem mission, bool visible=true) |
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static void | UpdateRestartInputButton (SCR_InputButtonComponent button, MissionWorkshopItem mission, bool visible=true) |
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static void | UpdateJoinMouseButton (SCR_ModularButtonComponent button, MissionWorkshopItem mission, bool entryFocused, bool visible=true) |
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static void | UpdateJoinMouseButtonTooltip (SCR_ScriptedWidgetTooltip tooltip, MissionWorkshopItem mission) |
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static void | UpdateJoinInputButton (SCR_InputButtonComponent button, MissionWorkshopItem mission, bool visible=true) |
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static void | UpdateHostMouseButton (SCR_ModularButtonComponent button, MissionWorkshopItem mission, bool entryFocused, bool visible=true) |
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static void | UpdateHostMouseButtonTooltip (SCR_ScriptedWidgetTooltip tooltip, MissionWorkshopItem mission) |
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static void | UpdateHostInputButton (SCR_InputButtonComponent button, MissionWorkshopItem mission, bool visible=true) |
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static void | UpdateInputButtons (MissionWorkshopItem mission, array< SCR_InputButtonComponent > buttons, bool visible=true) |
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static void | UpdateMouseButtonTooltips (SCR_ScriptedWidgetTooltip tooltip, MissionWorkshopItem mission) |
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