|
override void | HandlerAttached (Widget w) |
|
override bool | OnMouseEnter (Widget w, int x, int y) |
|
override bool | OnMouseLeave (Widget w, Widget enterW, int x, int y) |
|
override bool | OnMouseButtonDown (Widget w, int x, int y, int button) |
|
override bool | OnMouseButtonUp (Widget w, int x, int y, int button) |
|
void | SetSizeY (float size) |
|
float | GetSizeY () |
|
void | SetPositionY (float pos) |
|
float | GetPositionY () |
|
float | GetMouseOffsetY () |
|
override void | HandlerAttached (Widget w) |
|
override bool | OnClick (Widget w, int x, int y, int button) |
|
override bool | OnMouseEnter (Widget w, int x, int y) |
|
override bool | OnFocus (Widget w, int x, int y) |
|
void | SetHoverSound (string soundHover) |
|
void | SetClickedSound (string soundClicked) |
|
string | GetHoverSound () |
|
string | GetClickedSound () |
|
void | SetEnabled (bool enabled, bool animate=true) |
|
void | SetVisible (bool visible, bool animate=true) |
|
bool | IsEnabled () |
|
void | SetMouseOverToFocus (bool mouseOverToFocus) |
|
void | SetDisabledOpacity (float newDisabledOpacity) |
|
override void | HandlerAttached (Widget w) |
|
override bool | OnClick (Widget w, int x, int y, int button) |
|
Widget | GetRootWidget () |
|
bool | IsVisible () |
|
|
ref ScriptInvoker | m_OnDrag = new ScriptInvoker |
|
ref ScriptInvoker | m_OnClick = new ScriptInvoker |
|
◆ DragHandler()
void SCR_ScrollBarHandleComponent.DragHandler |
( |
| ) |
|
|
protected |
Move with handler if handler is clicked.
◆ GetMouseOffsetY()
float SCR_ScrollBarHandleComponent.GetMouseOffsetY |
( |
| ) |
|
◆ GetPositionY()
float SCR_ScrollBarHandleComponent.GetPositionY |
( |
| ) |
|
◆ GetSizeY()
float SCR_ScrollBarHandleComponent.GetSizeY |
( |
| ) |
|
◆ HandlerAttached()
override void SCR_ScrollBarHandleComponent.HandlerAttached |
( |
Widget |
w | ) |
|
◆ OnMouseButtonDown()
override bool SCR_ScrollBarHandleComponent.OnMouseButtonDown |
( |
Widget |
w, |
|
|
int |
x, |
|
|
int |
y, |
|
|
int |
button |
|
) |
| |
◆ OnMouseButtonUp()
override bool SCR_ScrollBarHandleComponent.OnMouseButtonUp |
( |
Widget |
w, |
|
|
int |
x, |
|
|
int |
y, |
|
|
int |
button |
|
) |
| |
◆ OnMouseEnter()
override bool SCR_ScrollBarHandleComponent.OnMouseEnter |
( |
Widget |
w, |
|
|
int |
x, |
|
|
int |
y |
|
) |
| |
◆ OnMouseLeave()
override bool SCR_ScrollBarHandleComponent.OnMouseLeave |
( |
Widget |
w, |
|
|
Widget |
enterW, |
|
|
int |
x, |
|
|
int |
y |
|
) |
| |
◆ SetPositionY()
void SCR_ScrollBarHandleComponent.SetPositionY |
( |
float |
pos | ) |
|
◆ SetSizeY()
void SCR_ScrollBarHandleComponent.SetSizeY |
( |
float |
size | ) |
|
◆ COLOR_HANDLER_DEFAULT
◆ COLOR_HANDLER_HOVERED
ref Color SCR_ScrollBarHandleComponent.COLOR_HANDLER_HOVERED = Color.White |
|
protected |
◆ m_bIsDragged
bool SCR_ScrollBarHandleComponent.m_bIsDragged = false |
|
protected |
◆ m_bIsHovered
bool SCR_ScrollBarHandleComponent.m_bIsHovered = false |
|
protected |
◆ m_fMouseOffsetY
float SCR_ScrollBarHandleComponent.m_fMouseOffsetY |
|
protected |
◆ m_fPositionY
float SCR_ScrollBarHandleComponent.m_fPositionY |
|
protected |
◆ m_fSizeY
float SCR_ScrollBarHandleComponent.m_fSizeY |
|
protected |
◆ m_OnDrag
ref ScriptInvoker SCR_ScrollBarHandleComponent.m_OnDrag = new ScriptInvoker |
The documentation for this interface was generated from the following file:
- Game/UI/Components/WidgetLibrary/SCR_ScrollBar/SCR_ScrollBarHandleComponent.c