◆ GetExplosionPrefab()
ResourceName SCR_SecondaryExplosionType.GetExplosionPrefab |
( |
float |
value | ) |
|
◆ GetExplosionType()
SCR_ESecondaryExplosionType SCR_SecondaryExplosionType.GetExplosionType |
( |
| ) |
|
◆ GetFireParticles()
ResourceName SCR_SecondaryExplosionType.GetFireParticles |
( |
float |
value | ) |
|
◆ GetResourceType()
EResourceType SCR_SecondaryExplosionType.GetResourceType |
( |
| ) |
|
◆ GetSecondaryExplosionForScale()
SCR_SecondaryExplosion SCR_SecondaryExplosionType.GetSecondaryExplosionForScale |
( |
SCR_ESecondaryExplosionScale |
scale | ) |
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◆ GetSecondaryExplosionScale()
SCR_ESecondaryExplosionScale SCR_SecondaryExplosionType.GetSecondaryExplosionScale |
( |
float |
value | ) |
|
◆ m_aSecondaryExplosions
◆ m_eResourceType
EResourceType SCR_SecondaryExplosionType.m_eResourceType |
|
protected |
◆ m_eSecondaryExplosionType
SCR_ESecondaryExplosionType SCR_SecondaryExplosionType.m_eSecondaryExplosionType |
|
protected |
The documentation for this interface was generated from the following file:
- GameCode/Components/SCR_SecondaryExplosions.c