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SCR_SeizeXpRewardInfo Interface Reference
Inheritance diagram for SCR_SeizeXpRewardInfo:
SCR_XPRewardInfo

Public Member Functions

int GetSeizeProgressionTimer ()
 
int GetSeizeProgressionXpReward (string factionKey)
 
int GetSeizeCompletionXpReward (SCR_ECampaignSeizingBaseType baseType)
 
- Public Member Functions inherited from SCR_XPRewardInfo
SCR_EXPRewards GetRewardID ()
 
string GetRewardName ()
 
int GetRewardXP ()
 
bool CanUseRewardCooldown ()
 return true if player can use cooldown for this reward type
 
float GetRewardCooldown ()
 return reward cooldown [s]
 
bool AllowNotification ()
 

Protected Attributes

int m_iXPRewardTimer
 
ref array< ref SCR_SeizeCompletionXpRewardInfom_aSeizeCompletionXpRewardList
 
ref array< ref SCR_SeizeProgressionXpRewardInfom_aSeizeProgressionXpRewardList
 
- Protected Attributes inherited from SCR_XPRewardInfo
SCR_EXPRewards m_eRewardID
 
string m_sRewardName
 
int m_iRewardXP
 
bool m_bAllowNotification
 
bool m_bUseRewardCooldown
 
float m_fRewardCooldown
 

Member Function Documentation

◆ GetSeizeCompletionXpReward()

int SCR_SeizeXpRewardInfo.GetSeizeCompletionXpReward ( SCR_ECampaignSeizingBaseType baseType)

◆ GetSeizeProgressionTimer()

int SCR_SeizeXpRewardInfo.GetSeizeProgressionTimer ( )

◆ GetSeizeProgressionXpReward()

int SCR_SeizeXpRewardInfo.GetSeizeProgressionXpReward ( string factionKey)

Member Data Documentation

◆ m_aSeizeCompletionXpRewardList

ref array<ref SCR_SeizeCompletionXpRewardInfo> SCR_SeizeXpRewardInfo.m_aSeizeCompletionXpRewardList
protected

◆ m_aSeizeProgressionXpRewardList

ref array<ref SCR_SeizeProgressionXpRewardInfo> SCR_SeizeXpRewardInfo.m_aSeizeProgressionXpRewardList
protected

◆ m_iXPRewardTimer

int SCR_SeizeXpRewardInfo.m_iXPRewardTimer
protected

The documentation for this interface was generated from the following file: