◆ FillFromDSConfig()
void SCR_ServerConfigAdvancedComponent.FillFromDSConfig |
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notnull SCR_DSConfig | config | ) |
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Fill all entries with values from given DS config.
◆ GetOnPortChanged()
ScriptInvokerString SCR_ServerConfigAdvancedComponent.GetOnPortChanged |
( |
| ) |
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◆ HandlerAttached()
override void SCR_ServerConfigAdvancedComponent.HandlerAttached |
( |
Widget | w | ) |
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◆ OnBindPortChanged()
◆ OnHostLocalyChanged()
void SCR_ServerConfigAdvancedComponent.OnHostLocalyChanged |
( |
SCR_SpinBoxComponent | spinBox, |
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int | option ) |
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protected |
◆ OnPublicPortChanged()
void SCR_ServerConfigAdvancedComponent.OnPublicPortChanged |
( |
string | text | ) |
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protected |
◆ SetIPPort()
void SCR_ServerConfigAdvancedComponent.SetIPPort |
( |
DSConfig | config | ) |
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◆ SetPorts()
void SCR_ServerConfigAdvancedComponent.SetPorts |
( |
string | port | ) |
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◆ BIND_IP
const string SCR_ServerConfigAdvancedComponent.BIND_IP = "bindAddress" |
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staticprotected |
◆ BIND_PORT
const string SCR_ServerConfigAdvancedComponent.BIND_PORT = "bindPort" |
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staticprotected |
◆ HOST_LOCALY
const string SCR_ServerConfigAdvancedComponent.HOST_LOCALY = "lan" |
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staticprotected |
◆ m_BindPortEdit
◆ m_bWasPortEdited
bool SCR_ServerConfigAdvancedComponent.m_bWasPortEdited = false |
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protected |
◆ m_HostLocalyCheck
◆ m_OnPortChanged
ref ScriptInvokerString SCR_ServerConfigAdvancedComponent.m_OnPortChanged |
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protected |
◆ m_PublicAddress
◆ m_PublicPortEdit
◆ PUBLIC_IP
const string SCR_ServerConfigAdvancedComponent.PUBLIC_IP = "publicAddress" |
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staticprotected |
◆ PUBLIC_PORT
const string SCR_ServerConfigAdvancedComponent.PUBLIC_PORT = "publicPort" |
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staticprotected |
The documentation for this interface was generated from the following file:
- Game/UI/Menu/ServerBrowser/ServerHosting/SCR_ServerConfigAdvancedComponent.c