|
| override void | HandlerAttached (Widget w) |
| |
| void | SetLabelText (string text) |
| |
| void | SetIconFromImageSet (string text, ResourceName imageSet=string.Empty) |
| |
| void | SetDataText (string text) |
| |
| void | SetElementsVisible (bool label, bool icon, bool data) |
| |
| void | SetBackroundVisible (bool visible) |
| |
| override bool | OnClick (Widget w, int x, int y, int button) |
| |
| override bool | OnMouseEnter (Widget w, int x, int y) |
| |
| override bool | OnFocus (Widget w, int x, int y) |
| |
| void | SetHoverSound (string soundHover) |
| |
| void | SetClickedSound (string soundClicked) |
| |
| string | GetHoverSound () |
| |
| string | GetClickedSound () |
| |
| void | SetEnabled (bool enabled, bool animate=true) |
| |
| void | SetVisible (bool visible, bool animate=true) |
| |
| bool | IsEnabled () |
| |
| void | SetMouseOverToFocus (bool mouseOverToFocus) |
| |
| void | SetDisabledOpacity (float newDisabledOpacity) |
| |
| void | SetData (Managed data) |
| | Store custom data.
|
| |
| Managed | GetData () |
| | Get stored data.
|
| |
| Widget | GetRootWidget () |
| |
| bool | IsVisible () |
| |
|
| static bool | SetTexture (ImageWidget widget, ResourceName texture, string image="") |
| |
| static SCR_ScriptedWidgetComponent | GetComponent (TypeName componentType, string name, Widget parent, bool searchAllChildren=true) |
| | Base method for component lookup through the widget library.
|
| |
| ref ScriptInvoker | m_OnClick = new ScriptInvoker |
| |
◆ HandlerAttached()
| override void SCR_ServerDetailEntryComponent.HandlerAttached |
( |
Widget | w | ) |
|
◆ SetBackroundVisible()
| void SCR_ServerDetailEntryComponent.SetBackroundVisible |
( |
bool | visible | ) |
|
◆ SetDataText()
| void SCR_ServerDetailEntryComponent.SetDataText |
( |
string | text | ) |
|
◆ SetElementsVisible()
| void SCR_ServerDetailEntryComponent.SetElementsVisible |
( |
bool | label, |
|
|
bool | icon, |
|
|
bool | data ) |
◆ SetIconFromImageSet()
| void SCR_ServerDetailEntryComponent.SetIconFromImageSet |
( |
string | text, |
|
|
ResourceName | imageSet = string::Empty ) |
◆ SetLabelText()
| void SCR_ServerDetailEntryComponent.SetLabelText |
( |
string | text | ) |
|
◆ VisualSetup()
| void SCR_ServerDetailEntryComponent.VisualSetup |
( |
| ) |
|
|
protected |
◆ m_bVisibleBackground
| bool SCR_ServerDetailEntryComponent.m_bVisibleBackground |
|
protected |
◆ m_bVisibleData
| bool SCR_ServerDetailEntryComponent.m_bVisibleData |
|
protected |
◆ m_bVisibleIcon
| bool SCR_ServerDetailEntryComponent.m_bVisibleIcon |
|
protected |
◆ m_ImageSetDefault
| ResourceName SCR_ServerDetailEntryComponent.m_ImageSetDefault |
|
protected |
◆ m_sImage
| string SCR_ServerDetailEntryComponent.m_sImage |
|
protected |
◆ m_sLabel
| string SCR_ServerDetailEntryComponent.m_sLabel |
|
protected |
◆ m_wImgBackground
| ImageWidget SCR_ServerDetailEntryComponent.m_wImgBackground |
|
protected |
◆ m_wImgIcon
| ImageWidget SCR_ServerDetailEntryComponent.m_wImgIcon |
|
protected |
◆ m_wTxtData
| TextWidget SCR_ServerDetailEntryComponent.m_wTxtData |
|
protected |
◆ m_wTxtLabel
| TextWidget SCR_ServerDetailEntryComponent.m_wTxtLabel |
|
protected |
◆ WIDGET_BACKGROUND
| const string SCR_ServerDetailEntryComponent.WIDGET_BACKGROUND = "Background" |
|
static |
◆ WIDGET_DATA
| const string SCR_ServerDetailEntryComponent.WIDGET_DATA = "Data" |
|
static |
◆ WIDGET_ICON
| const string SCR_ServerDetailEntryComponent.WIDGET_ICON = "Icon" |
|
static |
◆ WIDGET_LABEL
| const string SCR_ServerDetailEntryComponent.WIDGET_LABEL = "Content" |
|
static |
The documentation for this interface was generated from the following file:
- Game/UI/Menu/ServerBrowser/SCR_ServerDetailEntry.c