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override void | HandlerAttached (Widget w) |
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Widget | GetLastFocusedButton () |
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int | AddItem (string item, bool last=false, Managed data=null) |
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void | ClearAll () |
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void | RemoveItem (int item, bool last=false) |
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int | GetCurrentIndex () |
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string | GetCurrentItem () |
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Managed | GetCurrentItemData () |
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string | GetItemName (int item) |
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Managed | GetItemData (int item) |
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int | GetNumItems () |
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bool | SetCurrentItem (int i, bool playSound=false, bool animate=false) |
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override bool | OnFocus (Widget w, int x, int y) |
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override bool | OnFocusLost (Widget w, int x, int y) |
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override bool | OnMouseEnter (Widget w, int x, int y) |
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override bool | OnMouseLeave (Widget w, Widget enterW, int x, int y) |
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TextWidget | GetLabel () |
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void | SetLabel (string label) |
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void | UseLabel (bool use) |
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bool | IsUsingLabel () |
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Widget | GetLabelWidget () |
| If label is not used, label widget might not exist at all!
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void | SetSizeWithLabel (float size) |
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void | SetSizeWithoutLabel (float size) |
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override bool | OnClick (Widget w, int x, int y, int button) |
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void | SetHoverSound (string soundHover) |
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void | SetClickedSound (string soundClicked) |
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string | GetHoverSound () |
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string | GetClickedSound () |
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void | SetEnabled (bool enabled, bool animate=true) |
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void | SetVisible (bool visible, bool animate=true) |
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bool | IsEnabled () |
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void | SetMouseOverToFocus (bool mouseOverToFocus) |
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void | SetDisabledOpacity (float newDisabledOpacity) |
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void | SetData (Managed data) |
| Store custom data.
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Managed | GetData () |
| Get stored data.
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Widget | GetRootWidget () |
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bool | IsVisible () |
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◆ AddWidgetCells()
void SCR_ServerSortingComponent.AddWidgetCells |
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◆ GetLastFocusedButton()
Widget SCR_ServerSortingComponent.GetLastFocusedButton |
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◆ HandlerAttached()
override void SCR_ServerSortingComponent.HandlerAttached |
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Widget | w | ) |
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◆ OnElementClicked()
void SCR_ServerSortingComponent.OnElementClicked |
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Widget | w | ) |
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protected |
◆ m_aButtons
◆ m_aElementsFilters
ref array<string> SCR_ServerSortingComponent.m_aElementsFilters |
◆ m_aWidgetCells
ref array<ref Widget> SCR_ServerSortingComponent.m_aWidgetCells = new array<ref Widget>() |
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protected |
◆ m_bIsAscendent
bool SCR_ServerSortingComponent.m_bIsAscendent |
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protected |
◆ m_bIsFocused
bool SCR_ServerSortingComponent.m_bIsFocused = false |
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protected |
◆ m_OnFocus
ref ScriptInvoker SCR_ServerSortingComponent.m_OnFocus = new ScriptInvoker() |
◆ m_wLastFocused
The documentation for this interface was generated from the following file:
- Game/UI/Menu/ServerBrowser/SCR_ServerSortingComponent.c