|
| override void | HandlerAttached (Widget w) |
| |
| Widget | GetLastFocusedButton () |
| |
| int | AddItem (string item, bool last=false, Managed data=null) |
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| void | ClearAll () |
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| void | RemoveItem (int item, bool last=false) |
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| int | GetCurrentIndex () |
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| string | GetCurrentItem () |
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| Managed | GetCurrentItemData () |
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| string | GetItemName (int item) |
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| Managed | GetItemData (int item) |
| |
| int | GetNumItems () |
| |
| bool | SetCurrentItem (int i, bool playSound=false, bool animate=false) |
| |
| override bool | OnFocus (Widget w, int x, int y) |
| |
| override bool | OnFocusLost (Widget w, int x, int y) |
| |
| override bool | OnMouseEnter (Widget w, int x, int y) |
| |
| override bool | OnMouseLeave (Widget w, Widget enterW, int x, int y) |
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| TextWidget | GetLabel () |
| |
| void | SetLabel (string label) |
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| void | UseLabel (bool use) |
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| bool | IsUsingLabel () |
| |
| Widget | GetLabelWidget () |
| | If label is not used, label widget might not exist at all!
|
| |
| void | SetSizeWithLabel (float size) |
| |
| void | SetSizeWithoutLabel (float size) |
| |
| override bool | OnClick (Widget w, int x, int y, int button) |
| |
| void | SetHoverSound (string soundHover) |
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| void | SetClickedSound (string soundClicked) |
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| string | GetHoverSound () |
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| string | GetClickedSound () |
| |
| void | SetEnabled (bool enabled, bool animate=true) |
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| void | SetVisible (bool visible, bool animate=true) |
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| bool | IsEnabled () |
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| void | SetMouseOverToFocus (bool mouseOverToFocus) |
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| void | SetDisabledOpacity (float newDisabledOpacity) |
| |
| void | SetData (Managed data) |
| | Store custom data.
|
| |
| Managed | GetData () |
| | Get stored data.
|
| |
| Widget | GetRootWidget () |
| |
| bool | IsVisible () |
| |
◆ AddWidgetCells()
| void SCR_ServerSortingComponent.AddWidgetCells |
( |
| ) |
|
|
protected |
◆ GetLastFocusedButton()
| Widget SCR_ServerSortingComponent.GetLastFocusedButton |
( |
| ) |
|
◆ HandlerAttached()
| override void SCR_ServerSortingComponent.HandlerAttached |
( |
Widget | w | ) |
|
◆ OnElementClicked()
| void SCR_ServerSortingComponent.OnElementClicked |
( |
Widget | w | ) |
|
|
protected |
◆ m_aButtons
◆ m_aElementsFilters
| ref array<string> SCR_ServerSortingComponent.m_aElementsFilters |
◆ m_aWidgetCells
| ref array<ref Widget> SCR_ServerSortingComponent.m_aWidgetCells = new array<ref Widget>() |
|
protected |
◆ m_bIsAscendent
| bool SCR_ServerSortingComponent.m_bIsAscendent |
|
protected |
◆ m_bIsFocused
| bool SCR_ServerSortingComponent.m_bIsFocused = false |
|
protected |
◆ m_OnFocus
| ref ScriptInvoker SCR_ServerSortingComponent.m_OnFocus = new ScriptInvoker() |
◆ m_wLastFocused
The documentation for this interface was generated from the following file:
- Game/UI/Menu/ServerBrowser/SCR_ServerSortingComponent.c