Arma Reforger Script API
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Static Public Attributes | |
static const string | SOUND_CP_NEGATIVEFEEDBACK_NEGATIVE = "SOUND_CP_NEGATIVEFEEDBACK_NEGATIVE" |
static const string | SOUND_CP_TARGET = "SOUND_CP_TARGET" |
static const string | SOUND_CP_MOVE_MID = "SOUND_CP_MOVE_MID" |
static const string | SOUND_CP_MOVE_CLOSE = "SOUND_CP_MOVE_CLOSE" |
static const string | SOUND_CP_MOVE_LONG = "SOUND_CP_MOVE_LONG" |
static const string | SOUND_CP_RETURN = "SOUND_CP_RETURN" |
static const string | SOUND_CP_MOUNT_BOARD = "SOUND_CP_MOUNT_BOARD" |
static const string | SOUND_CP_MOUNT_ROLE = "SOUND_CP_MOUNT_ROLE" |
static const string | SOUND_CP_MOUNT_GETOUT = "SOUND_CP_MOUNT_GETOUT" |
static const string | SOUND_CP_MOUNT_NEAREST = "SOUND_CP_MOUNT_NEAREST_VEHICLE" |
static const string | SOUND_CP_STOP = "SOUND_CP_STOP" |
static const string | SOUND_CP_FLANK = "SOUND_CP_FLANK" |
static const string | SOUND_CP_SPOTTED_CLOSE = "SOUND_CP_SPOTTED_CLOSE" |
static const string | SOUND_CP_SPOTTED_MID = "SOUND_CP_SPOTTED_MID" |
static const string | SOUND_CP_SPOTTED_LONG = "SOUND_CP_SPOTTED_LONG" |
static const string | SOUND_REPORTS_STATUS_NOAMMO = "SOUND_REPORTS_STATUS_NOAMMO" |
static const string | SOUND_REPORTS_STATUS_CLEAR = "SOUND_REPORTS_STATUS_CLEAR" |
static const string | SOUND_REPORTS_STATUS_ENGAGING = "SOUND_REPORTS_STATUS_ENGAGING" |
static const string | SOUND_REPORTS_STATUS_TARGETDOWN = "SOUND_REPORTS_STATUS_TARGETDOWN" |
static const string | SOUND_REPORTS_ACTIONSTATUS_RELOAD = "SOUND_REPORTS_ACTIONSTATUS_RELOAD" |
static const string | SOUND_REPORTS_ACTIONSTATUS_MOVE = "SOUND_REPORTS_ACTIONSTATUS_MOVE" |
static const string | SOUND_REPORTS_ACTIONSTATUS_COVER = "SOUND_REPORTS_ACTIONSTATUS_COVER" |
static const string | SOUND_CP_DEFEND_POSITION = "SOUND_CP_DEFEND_POSITION" |
static const string | SOUND_CP_FOLLOW_LEADER = "SOUND_CP_FOLLOW_LEADER" |
static const string | SOUND_CP_POSITIVEFEEDBACK = "SOUND_CP_POSITIVEFEEDBACK" |
static const string | SOUND_CP_SEARCH_AND_DESTROY = "SOUND_CP_SEARCH_AND_DESTROY" |
static const string | SOUND_CP_IDLE_SPEECH = "SOUND_CP_IDLE_SPEECH" |
static const string | SOUND_CP_REPORTS_AREACLEAR = "SOUND_CP_REPORTS_AREACLEAR" |
static const string | SOUND_CP_REPORTS_UNDER_FIRE = "SOUND_REPORTS_STATUS_UNDERFIRE" |
static const string | SOUND_HQ_MOB = "SOUND_HQ_MOB" |
static const string | SOUND_HQ_FOB = "SOUND_HQ_FOB" |
static const string | SOUND_HQ_COP = "SOUND_HQ_COP" |
static const string | SOUND_HQ_REN = "SOUND_HQ_REN" |
static const string | SOUND_HQ_DEM = "SOUND_HQ_DEM" |
static const string | SOUND_HQ_POP = "SOUND_HQ_POP" |
static const string | SOUND_HQ_POC = "SOUND_HQ_POC" |
static const string | SOUND_HQ_POS = "SOUND_HQ_POS" |
static const string | SOUND_HQ_POL = "SOUND_HQ_POL" |
static const string | SOUND_HQ_PON = "SOUND_HQ_PON" |
static const string | SOUND_HQ_POM = "SOUND_HQ_POM" |
static const string | SOUND_HQ_RIF = "SOUND_HQ_RIF" |
static const string | SOUND_HQ_VIC = "SOUND_HQ_VIC" |
static const string | SOUND_HQ_DEF = "SOUND_HQ_DEF" |
static const string | SOUND_SL_RRD = "SOUND_SL_RRD" |
static const string | SOUND_SL_ERT = "SOUND_SL_ERT" |
static const string | SOUND_SL_RRT = "SOUND_SL_RRT" |
static const string | SOUND_SL_SDD = "SOUND_SL_SDD" |
static const string | SOUND_SL_REI = "SOUND_SL_REI" |
static const string | SOUND_SL_TRT = "SOUND_SL_TRT" |
static const string | SOUND_SL_CSR = "SOUND_SL_CSR" |
static const string | SOUND_SL_SRT = "SOUND_SL_SRT" |
static const string | SOUND_HQ_RRU = "SOUND_HQ_RRU" |
static const string | SOUND_HQ_TRU = "SOUND_HQ_TRU" |
static const string | SOUND_HQ_ETU = "SOUND_HQ_ETU" |
static const string | SOUND_HQ_RCR = "SOUND_HQ_RCR" |
static const string | SOUND_SL_CHR = "SOUND_SL_CHR" |
static const string | SOUND_HQ_BAL = "SOUND_HQ_BAL" |
static const string | SOUND_HQ_CTL = "SOUND_HQ_CTL" |
static const string | SOUND_HQ_BUA = "SOUND_HQ_BUA" |
static const string | SOUND_HQ_BAA = "SOUND_HQ_BAA" |
static const string | SOUND_HQ_BFA = "SOUND_HQ_BFA" |
static const string | SOUND_HQ_BRA = "SOUND_HQ_BRA" |
static const string | SOUND_HQ_BAD = "SOUND_HQ_BAD" |
static const string | SOUND_HQ_BFD = "SOUND_HQ_BFD" |
static const string | SOUND_HQ_BRD = "SOUND_HQ_BRD" |
static const string | SOUND_HQ_BAR = "SOUND_HQ_BAR" |
static const string | SOUND_HQ_BFR = "SOUND_HQ_BFR" |
static const string | SOUND_HQ_BRR = "SOUND_HQ_BRR" |
static const string | SOUND_HQ_ACB = "SOUND_HQ_ACB" |
static const string | SOUND_HQ_BCB = "SOUND_HQ_BCB" |
static const string | SOUND_HQ_SCB = "SOUND_HQ_SCB" |
static const string | SOUND_HQ_LCB = "SOUND_HQ_LCB" |
static const string | SOUND_HQ_VCB = "SOUND_HQ_VCB" |
static const string | SOUND_HQ_PMV = "SOUND_HQ_PMV" |
static const string | SOUND_HQ_PMD = "SOUND_HQ_PMD" |
static const string | SOUND_HQ_PMC = "SOUND_HQ_PMC" |
static const string | SOUND_HQ_PML = "SOUND_HQ_PML" |
static const string | SOUND_HQ_HCB = "SOUND_HQ_HCB" |
static const string | SOUND_HQ_RRL = "SOUND_HQ_RRL" |
static const string | SOUND_HQ_BHA = "SOUND_HQ_BHA" |
static const string | SOUND_CP_IPL_1 = "SOUND_CP_IPL_1" |
static const string | SOUND_CP_IPl_2 = "SOUND_CP_IPL_2" |
static const string | SOUND_CP_IPL_3 = "SOUND_CP_IPL_3" |
static const string | SOUND_CP_TD_PCL = "SOUND_CP_TD_PCL" |
static const string | SOUND_CP_TD_VCL = "SOUND_CP_TD_VCL" |
static const string | SOUND_CP_TD_SCL = "SOUND_CP_TD_SCL" |
static const string | SOUND_CP_TD_CCL = "SOUND_CP_TD_CCL" |
static const string | SOUND_CP_TD_PC = "SOUND_CP_TD_PC" |
static const string | SOUND_CP_TD_VC = "SOUND_CP_TD_VC" |
static const string | SOUND_CP_TD_SC = "SOUND_CP_TD_SC" |
static const string | SOUND_CP_TD_CC = "SOUND_CP_TD_CC" |
static const string | SOUND_CP_TIF = "SOUND_CP_TIF" |
static const string | SOUND_CP_TACC = "SOUND_CP_TACC" |
static const string | SOUND_CP_TETL = "SOUND_CP_TETL" |
static const string | SOUND_CP_TETW = "SOUND_CP_TETW" |
static const string | SOUND_CP_TETN = "SOUND_CP_TETN" |
static const string | SOUND_CP_TEC = "SOUND_CP_TEC" |
static const string | SOUND_CP_TEF_1 = "SOUND_CP_TEF_1" |
static const string | SOUND_CP_TEF_2 = "SOUND_CP_TEF_2" |
static const string | SOUND_LOADSUPPLIES = "SOUND_LOADSUPPLIES" |
static const string | SOUND_UNLOADSUPPLIES = "SOUND_UNLOADSUPPLIES" |
static const string | SOUND_SIREN = "SOUND_SIREN" |
static const string | SOUND_FE_ITEM_CHANGE = "SOUND_FE_ITEM_CHANGE" |
static const string | SOUND_FE_BUTTON_HOVER = "SOUND_FE_BUTTON_HOVER" |
static const string | SOUND_RESPAWN_COUNTDOWN = "SOUND_RESPAWN_COUNTDOWN" |
static const string | SOUND_RESPAWN_COUNTDOWN_END = "SOUND_RESPAWN_COUNTDOWN_END" |
static const string | FOCUS = "SOUND_FE_BUTTON_SELECT" |
static const string | CLICK = "SOUND_FE_BUTTON_CONFIRM" |
static const string | CLICK_CANCEL = "SOUND_FE_BUTTON_CANCEL" |
static const string | CLICK_FAIL = "SOUND_FE_BUTTON_FAIL" |
static const string | ERROR = "SOUND_FE_ERROR" |
static const string | TAB_CLICK = "SOUND_FE_TAB_CONFIRM" |
static const string | TAB_SWITCH = "SOUND_FE_TAB_SWITCH" |
static const string | TURN_PAGE = "SOUND_FE_TURN_PAGE" |
static const string | TOGGLE_ON = "SOUND_FE_BUTTON_FILTER_ON" |
static const string | TOGGLE_OFF = "SOUND_FE_BUTTON_FILTER_OFF" |
static const string | TASK_CREATED = "SOUND_HUD_TASK_CREATED" |
static const string | TASK_SUCCEED = "SOUND_HUD_TASK_SUCCEEDED" |
static const string | TASK_FAILED = "SOUND_HUD_TASK_FAILED" |
static const string | TASK_CANCELED = "SOUND_HUD_TASK_CANCELED" |
static const string | HINT = "SOUND_HUD_NOTIFICATION" |
static const string | TASK_ACCEPT = "SOUND_HUD_TASK_ACCEPT" |
static const string | ITEM_SELECTED = "SOUND_HUD_GADGET_SELECT" |
static const string | ITEM_CONFIRMED = "SOUND_HUD_GADGET_CONFIRM" |
static const string | ITEM_CANCELLED = "SOUND_HUD_GADGET_CANCEL" |
static const string | MAP_PAN = "SOUND_HUD_MAP_MOVEMENT" |
static const string | POINTS_ADDED = "SOUND_HUD_CAMPAIGN_POINTS_ADD" |
static const string | POINTS_REMOVED ="SOUND_HUD_CAMPAIGN_POINTS_SUBSTRACT" |
static const string | ACTION_FAILED = "SOUND_HUD_ACTION_CANTPERFORM" |
static const string | SOUND_MAP_CLICK_POINT_ON = "SOUND_MAP_CLICK_POINT_ON" |
static const string | SOUND_HUD_MAP_OPEN = "SOUND_HUD_MAP_OPEN" |
static const string | SOUND_HUD_MAP_CLOSE = "SOUND_HUD_MAP_CLOSE" |
static const string | SOUND_MAP_HOVER_BASE = "SOUND_MAP_HOVER_BASE" |
static const string | SOUND_MAP_HOVER_ENEMY = "SOUND_MAP_HOVER_ENEMY" |
static const string | SOUND_MAP_HOVER_TRANS_TOWER = "SOUND_MAP_HOVER_TRANS_TOWER" |
static const string | SOUND_MAP_GADGET_SHOW = "SOUND_MAP_GADGET_SHOW" |
static const string | SOUND_MAP_GADGET_HIDE = "SOUND_MAP_GADGET_HIDE" |
static const string | SOUND_MAP_GADGET_GRAB = "SOUND_MAP_GADGET_GRAB" |
static const string | SOUND_MAP_GADGET_RELEASE = "SOUND_MAP_GADGET_RELEASE" |
static const string | SOUND_MAP_GADGET_MARKER_DRAW_START = "SOUND_MAP_GADGET_MARKER_DRAW_START" |
static const string | SOUND_MAP_GADGET_MARKER_DRAW_STOP = "SOUND_MAP_GADGET_MARKER_DRAW_STOP" |
static const string | SOUND_MAP_GADGET_MARKER_REMOVE = "SOUND_MAP_GADGET_MARKER_REMOVE" |
static const string | SOUND_HUD_TASK_MENU_OPEN = "SOUND_HUD_TASK_MENU_OPEN" |
static const string | SOUND_HUD_TASK_MENU_CLOSE = "SOUND_HUD_TASK_MENU_CLOSE" |
static const string | SOUND_FE_HUD_PAUSE_MENU_OPEN = "SOUND_FE_HUD_PAUSE_MENU_OPEN" |
static const string | SOUND_FE_HUD_PAUSE_MENU_CLOSE = "SOUND_FE_HUD_PAUSE_MENU_CLOSE" |
static const string | SOUND_INV_HOTKEY_CONFIRM = "SOUND_INV_HOTKEY_CONFIRM" |
static const string | SOUND_INV_HOTKEY_SCROLL = "SOUND_INV_HOTKEY_SCROLL" |
static const string | SOUND_INV_HOTKEY_OPEN = "SOUND_INV_HOTKEY_OPEN" |
static const string | SOUND_INV_HOTKEY_CLOSE = "SOUND_INV_HOTKEY_CLOSE" |
static const string | SOUND_INV_OPEN = "SOUND_INV_OPEN" |
static const string | SOUND_INV_CLOSE = "SOUND_INV_CLOSE" |
static const string | SOUND_INV_CONTAINER_DRAG = "SOUND_INV_CONTAINER_DRAG" |
static const string | SOUND_INV_PICKUP_CLICK = "SOUND_INV_PICKUP_CLICK" |
static const string | SOUND_INV_VICINITY_EQUIP_CLICK = "SOUND_INV_VICINITY_EQUIP_CLICK" |
static const string | SOUND_INV_VICINITY_DROP_CLICK = "SOUND_INV_VICINITY_DROP_CLICK" |
static const string | SOUND_INV_CONTAINER_DIFR_DROP = "SOUND_INV_CONTAINER_DIFR_DROP" |
static const string | SOUND_INV_CONTAINER_SAME_DROP = "SOUND_INV_CONTAINER_SAME_DROP" |
static const string | SOUND_INV_CONTAINER_CLOSE = "SOUND_INV_CONTAINER_CLOSE" |
static const string | SOUND_INV_DROP_ERROR = "SOUND_INV_DROP_ERROR" |
static const string | SOUND_INV_VICINITY_DRAG = "SOUND_INV_VICINITY_DRAG" |
static const string | SOUND_E_MULTI_SELECT_START_KEYBOARD = "SOUND_E_MULTI_SELECT_START_KEYBOARD" |
static const string | SOUND_E_MULTI_SELECT_START_GAMEPAD = "SOUND_E_MULTI_SELECT_START_GAMEPAD" |
static const string | SOUND_FE_BUTTON_SELECT = "SOUND_FE_BUTTON_SELECT" |
static const string | SOUND_E_TRAN_CANCEL = "SOUND_E_TRAN_CANCEL" |
static const string | SOUND_E_LAYER_EDIT_START = "SOUND_E_LAYER_EDIT_START" |
static const string | SOUND_E_LAYER_EDIT_END = "SOUND_E_LAYER_EDIT_END" |
static const string | SOUND_E_LAYER_DEEPER = "SOUND_E_LAYER_DEEPER" |
static const string | SOUND_E_LAYER_BACK = "SOUND_E_LAYER_BACK" |
static const string | SOUND_VEHICLE_RAIN = "SOUND_VEHICLE_RAIN" |
static const string | SOUND_ENGINE_START = "SOUND_ENGINE_START" |
static const string | SOUND_ENGINE_STARTER_LP = "SOUND_ENGINE_STARTER_LP" |
static const string | SOUND_ENGINE_START_FAILED = "SOUND_ENGINE_START_FAILED" |
static const string | SOUND_ENGINE_STOP = "SOUND_ENGINE_STOP" |
static const string | SOUND_TIRE_PUNCTURE = "SOUND_TIRE_PUNCTURE" |
static const string | SOUND_VEHICLE_TRUNK_CLOSE = "SOUND_VEHICLE_TRUNK_CLOSE" |
static const string | SOUND_VEHICLE_CLOSE_LIGHT_ON = "SOUND_VEHICLE_CLOSE_LIGHT_ON" |
static const string | SOUND_VEHICLE_CLOSE_LIGHT_OFF = "SOUND_VEHICLE_CLOSE_LIGHT_OFF" |
static const string | SOUND_VEHICLE_WATER_SMALL = "SOUND_VEHICLE_IMPACT_WATER_SMALL" |
static const string | SOUND_VEHICLE_WATER_MEDIUM = "SOUND_VEHICLE_IMPACT_WATER_MEDIUM" |
static const string | SOUND_VEHICLE_WATER_BIG = "SOUND_VEHICLE_IMPACT_WATER_BIG" |
static const string | SOUND_SUPPLIES_PARTIAL_LOAD = "SOUND_SUPPLIES_PARTIAL_LOAD" |
static const string | SOUND_SUPPLIES_PARTIAL_UNLOAD = "SOUND_SUPPLIES_PARTIAL_UNLOAD" |
static const string | SOUND_SUPPLIES_VEH_CONTAINER_APPEAR = "SOUND_SUPPLIES_VEH_CONTAINER_APPEAR" |
static const string | SOUND_SUPPLIES_VEH_CONTAINER_DISAPPEAR = "SOUND_SUPPLIES_VEH_CONTAINER_DISAPPEAR" |
static const string | SOUND_SUPPLIES_VEH_FULL = "SOUND_SUPPLIES_VEH_FULL" |
static const string | SOUND_AUTOHOVER_ON = "SOUND_AUTOHOVER_ON" |
static const string | SOUND_AUTOHOVER_OFF = "SOUND_AUTOHOVER_OFF" |
static const string | SOUND_ROTOR_WASH_LP = "SOUND_ROTOR_WASH_LP" |
static const string | SOUND_RADIO_ESTABLISH_ACTION = "SOUND_RADIO_ESTABLISH_ACTION" |
static const string | SOUND_RADIO_CHATTER_EV = "SOUND_RADIO_CHATTER_EV" |
static const string | SOUND_RADIO_CHATTER_US = "SOUND_RADIO_CHATTER_US" |
static const string | SOUND_RADIO_CHATTER_RU = "SOUND_RADIO_CHATTER_RU" |
static const string | SOUND_RADIO_SIGNAL_GAIN = "SOUND_RADIO_SIGNAL_GAIN" |
static const string | SOUND_RADIO_SIGNAL_LOST = "SOUND_RADIO_SIGNAL_LOST" |
static const string | SOUND_BUILD = "SOUND_BUILD" |
static const string | SOUND_CANCLELBUILDING = "SOUND_CANCLELBUILDING" |
static const string | SOUND_DISASSEMBLY = "SOUND_DISASSEMBLY" |
static const string | SOUND_STARTBUILDING = "SOUND_STARTBUILDING" |
static const string | SOUND_LEAFYTREE_SMALL_LP = "SOUND_LEAFYTREE_SMALL_LP" |
static const string | SOUND_LEAFYTREE_MEDIUM_LP = "SOUND_LEAFYTREE_MEDIUM_LP" |
static const string | SOUND_LEAFYTREE_LARGE_LP = "SOUND_LEAFYTREE_LARGE_LP" |
static const string | SOUND_LEAFYTREE_VERYLARGE_LP = "SOUND_LEAFYTREE_VERYLARGE_LP" |
static const string | SOUND_BUSH_LP = "SOUND_BUSH_LP" |
static const string | SOUND_BUSH_CRICKETS_LP = "SOUND_BUSH_CRICKETS_LP" |
static const string | SOUND_FLASHLIGHT_ON = "SOUND_FLASHLIGHT_ON" |
static const string | SOUND_FLASHLIGHT_OFF = "SOUND_FLASHLIGHT_OFF" |
static const string | SOUND_ITEM_RADIO_TOGGLE_ON = "SOUND_ITEM_RADIO_TOGGLE_ON" |
static const string | SOUND_ITEM_RADIO_TOGGLE_OFF = "SOUND_ITEM_RADIO_TOGGLE_OFF" |
static const string | SOUND_ITEM_RADIO_TUNE_UP = "SOUND_ITEM_RADIO_TUNE_UP" |
static const string | SOUND_ITEM_RADIO_TUNE_DOWN = "SOUND_ITEM_RADIO_TUNE_DOWN" |
static const string | SOUND_ITEM_RADIO_TUNE_ERROR = "SOUND_ITEM_RADIO_TUNE_ERROR" |
static const string | SOUND_DEPLOY = "SOUND_DEPLOY" |
static const string | SOUND_UNDEPLOY = "SOUND_UNDEPLOY" |
static const string | SOUND_DEPLOYED_RADIO_ENTER_ZONE = "SOUND_DEPLOYED_RADIO_ENTER_ZONE" |
static const string | SOUND_DEPLOYED_RADIO_EXIT_ZONE = "SOUND_DEPLOYED_RADIO_EXIT_ZONE" |
static const string | SOUND_DETONATOR_DETONATE_CHARGES = "SOUND_DETONATE" |
static const string | SOUND_DETONATOR_DISCONNECT_WIRES = "SOUND_DISCONNECT" |
static const string | SOUND_BELL_END = "SOUND_BELL_END" |
static const string | SOUND_BELL_A = "SOUND_BELL_A" |
static const string | SOUND_BELL_B = "SOUND_BELL_B" |
static const string | SOUND_CREAK = "SOUND_CREAK" |
static const string | SOUND_RANGECP_STARTBUTTON = "SOUND_RANGECP_STARTBUTTON" |
static const string | SOUND_RANGECP_ROUNDSTART = "SOUND_RANGECP_ROUNDSTART" |
static const string | SOUND_RANGECP_ROUNDABORT = "SOUND_RANGECP_ROUNDABORT" |
static const string | SOUND_RANGECP_CHANGEDISTANCE = "SOUND_RANGECP_CHANGEDISTANCE" |
static const string | SOUND_RANGECP_CHANGETARGET = "SOUND_RANGECP_CHANGETARGET" |
static const string | SOUND_TARGET_DOWN = "SOUND_TARGET_DOWN" |
static const string | SOUND_TARGET_UP = "SOUND_TARGET_UP" |
static const string | SOUND_MELEE_IMPACT = "SOUND_MELEE_IMPACT" |
static const string | SOUND_MELEE_IMPACT_BAYONET = "SOUND_MELEE_IMPACT_BAYONET" |
static const string | SOUND_INJURED_PLAYERCHARACTER = "SOUND_INJURED_PLAYERCHARACTER" |
static const string | SOUND_HIT = "SOUND_HIT" |
static const string | SOUND_DEATH = "SOUND_DEATH" |
static const string | SOUND_KNOCKOUT = "SOUND_BREATH_OUT" |
static const string | SOUND_VOICE_PAIN_RELIEVE = "SOUND_VOICE_PAIN_RELIEVE" |
static const string | SOUND_SCOPE_ILLUM_ON = "SOUND_SCOPE_ILLUM_ON" |
static const string | SOUND_SCOPE_ILLUM_OFF = "SOUND_SCOPE_ILLUM_OFF" |
static const string | SOUND_SCOPE_ZOOM_IN = "SOUND_SCOPE_ZOOM_IN" |
static const string | SOUND_SCOPE_ZOOM_OUT = "SOUND_SCOPE_ZOOM_OUT" |
static const string | SOUND_PLACE_OBJECT = "SOUND_PLACEMENT" |
static const string | SOUND_EXPLOSIVE_CONNECT_WIRES = "SOUND_CONNECT" |
static const string | SOUND_EXPLOSIVE_DISARM = "SOUND_DISARM" |
static const string | SOUND_EXPLOSIVE_ARM = "SOUND_ARM" |
static const string | SOUND_EXPLOSIVE_ADJUST_TIMER = "SOUND_TIMER_ADJUST" |
static const string | SOUND_LOAD = "SOUND_LOAD" |
static const string | SOUND_EQUIP = "SOUND_EQUIP" |
static const string | SOUND_UNEQUIP = "SOUND_UNEQUIP" |
static const string | SOUND_PICK_UP = "SOUND_PICK_UP" |
static const string | SOUND_DROP = "SOUND_DROP" |
static const string | SOUND_TURN_ON = "SOUND_TURN_ON" |
static const string | SOUND_TURN_OFF = "SOUND_TURN_OFF" |
static const string | SOUND_CONTAINER_OPEN = "SOUND_CONTAINER_OPEN" |
static const string | SOUND_CONTAINER_CLOSE = "SOUND_CONTAINER_CLOSE" |
static const string | SOUND_TOILET = "SOUND_TOILET" |
static const string | SOUND_PLAY_INSTRUMENT = "SOUND_PLAY_INSTRUMENT" |
static const string | SOUND_RADIO_CHANGEFREQUENCY_ERROR = "SOUND_RADIO_CHANGEFREQUENCY_ERROR" |
static const string | SOUND_RADIO_CHANGEFREQUENCY = "SOUND_RADIO_CHANGEFREQUENCY" |
static const string | SOUND_RADIO_TURN_ON = "SOUND_RADIO_TURN_ON" |
static const string | SOUND_RADIO_TURN_OFF = "SOUND_RADIO_TURN_OFF" |
static const string | SOUND_RADIO_FREQUENCY_CYCLE = "SOUND_RADIO_FREQUENCY_CYCLE" |
static const string | SOUND_BUILDING_CRACK = "SOUND_BUILDING_CRACK" |
static const string | SOUND_HIT_GROUND = "SOUND_HIT_GROUND" |
static const string | SOUND_BREAK = "SOUND_BREAK" |
static const string | SOUND_MPD_ = "SOUND_MPD_" |
static const string | SOUND_ONENTERINGENEMYBASE = "SOUND_ONENTERINGENEMYBASE" |
static const string | SOUND_RESPAWNMENU = "SOUND_RESPAWNMENU" |
static const string | SOUND_ONSPAWN = "SOUND_ONSPAWN" |
static const string | SOUND_ONDEATH = "SOUND_ONDEATH" |
static const string | SOUND_ONBASECAPTURE = "SOUND_ONBASECAPTURE" |
static const string | SOUND_STOP_PLAYING = "SOUND_STOP_PLAYING" |
static const string | SOUND_MHQ_DEPLOY = "SOUND_MHQ_DEPLOY" |
static const string | SOUND_MHQ_DISMANTLE = "SOUND_MHQ_DISMANTLE" |
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