| 
| override bool  | OnMouseEnter (Widget w, int x, int y) | 
|   | 
| override bool  | OnMouseLeave (Widget w, Widget enterW, int x, int y) | 
|   | 
| override bool  | OnFocus (Widget w, int x, int y) | 
|   | 
| override bool  | OnFocusLost (Widget w, int x, int y) | 
|   | 
| override bool  | OnClick (Widget w, int x, int y, int button) | 
|   | 
| override bool  | OnMouseButtonDown (Widget w, int x, int y, int button) | 
|   | 
| override bool  | OnMouseButtonUp (Widget w, int x, int y, int button) | 
|   | 
◆ OnClick()
      
        
          | override bool SCR_SoundEventComponent.OnClick  | 
          ( | 
          Widget |           w,  | 
        
        
           | 
           | 
          int |           x,  | 
        
        
           | 
           | 
          int |           y,  | 
        
        
           | 
           | 
          int |           button ) | 
        
      
 
 
◆ OnFocus()
      
        
          | override bool SCR_SoundEventComponent.OnFocus  | 
          ( | 
          Widget |           w,  | 
        
        
           | 
           | 
          int |           x,  | 
        
        
           | 
           | 
          int |           y ) | 
        
      
 
 
◆ OnFocusLost()
      
        
          | override bool SCR_SoundEventComponent.OnFocusLost  | 
          ( | 
          Widget |           w,  | 
        
        
           | 
           | 
          int |           x,  | 
        
        
           | 
           | 
          int |           y ) | 
        
      
 
 
◆ OnMouseButtonDown()
      
        
          | override bool SCR_SoundEventComponent.OnMouseButtonDown  | 
          ( | 
          Widget |           w,  | 
        
        
           | 
           | 
          int |           x,  | 
        
        
           | 
           | 
          int |           y,  | 
        
        
           | 
           | 
          int |           button ) | 
        
      
 
 
◆ OnMouseButtonUp()
      
        
          | override bool SCR_SoundEventComponent.OnMouseButtonUp  | 
          ( | 
          Widget |           w,  | 
        
        
           | 
           | 
          int |           x,  | 
        
        
           | 
           | 
          int |           y,  | 
        
        
           | 
           | 
          int |           button ) | 
        
      
 
 
◆ OnMouseEnter()
      
        
          | override bool SCR_SoundEventComponent.OnMouseEnter  | 
          ( | 
          Widget |           w,  | 
        
        
           | 
           | 
          int |           x,  | 
        
        
           | 
           | 
          int |           y ) | 
        
      
 
 
◆ OnMouseLeave()
      
        
          | override bool SCR_SoundEventComponent.OnMouseLeave  | 
          ( | 
          Widget |           w,  | 
        
        
           | 
           | 
          Widget |           enterW,  | 
        
        
           | 
           | 
          int |           x,  | 
        
        
           | 
           | 
          int |           y ) | 
        
      
 
 
◆ m_sSoundClick
      
        
          | string SCR_SoundEventComponent.m_sSoundClick | 
        
      
 
 
◆ m_sSoundFocus
      
        
          | string SCR_SoundEventComponent.m_sSoundFocus | 
        
      
 
 
◆ m_sSoundFocusLost
      
        
          | string SCR_SoundEventComponent.m_sSoundFocusLost | 
        
      
 
 
◆ m_sSoundMouseButtonDown
      
        
          | string SCR_SoundEventComponent.m_sSoundMouseButtonDown | 
        
      
 
 
◆ m_sSoundMouseButtonUp
      
        
          | string SCR_SoundEventComponent.m_sSoundMouseButtonUp | 
        
      
 
 
◆ m_sSoundMouseEnter
      
        
          | string SCR_SoundEventComponent.m_sSoundMouseEnter | 
        
      
 
 
◆ m_sSoundMouseLeave
      
        
          | string SCR_SoundEventComponent.m_sSoundMouseLeave | 
        
      
 
 
The documentation for this interface was generated from the following file:
- Game/UI/Components/SCR_SoundEventComponent.c