Arma Reforger Script API
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Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
SCR_SpawnPositionComponent Interface Reference
Inheritance diagram for SCR_SpawnPositionComponent:
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Public Member Functions

bool IsFree ()
 Returns true, if there is no living character inside of defined boundaries.
 
override void EOnInit (IEntity owner)
 
override void OnPostInit (IEntity owner)
 
override void _WB_AfterWorldUpdate (IEntity owner, float timeSlice)
 
void ~SCR_SpawnPositionComponent ()
 

Protected Member Functions

bool CheckEntity (IEntity ent)
 
bool FilterEntity (IEntity ent)
 
void DrawDebugShape ()
 

Protected Attributes

ref Shape m_DebugShape
 

Constructor & Destructor Documentation

◆ ~SCR_SpawnPositionComponent()

void SCR_SpawnPositionComponent.~SCR_SpawnPositionComponent ( )

Member Function Documentation

◆ _WB_AfterWorldUpdate()

override void SCR_SpawnPositionComponent._WB_AfterWorldUpdate ( IEntity  owner,
float  timeSlice 
)

◆ CheckEntity()

bool SCR_SpawnPositionComponent.CheckEntity ( IEntity  ent)
protected

◆ DrawDebugShape()

void SCR_SpawnPositionComponent.DrawDebugShape ( )
protected

◆ EOnInit()

override void SCR_SpawnPositionComponent.EOnInit ( IEntity  owner)

◆ FilterEntity()

bool SCR_SpawnPositionComponent.FilterEntity ( IEntity  ent)
protected

◆ IsFree()

bool SCR_SpawnPositionComponent.IsFree ( )

Returns true, if there is no living character inside of defined boundaries.

◆ OnPostInit()

override void SCR_SpawnPositionComponent.OnPostInit ( IEntity  owner)

Member Data Documentation

◆ m_DebugShape

ref Shape SCR_SpawnPositionComponent.m_DebugShape
protected

The documentation for this interface was generated from the following file: