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SCR_SpecialCollisionHandlerComponentClass Interface Reference
Inheritance diagram for SCR_SpecialCollisionHandlerComponentClass:
SCR_AntiPersonnelMineCollisionHandlerComponentClass

Public Member Functions

void GetSpecialCollisionDamageEffects (notnull inout array< SCR_SpecialCollisionDamageEffect > damageEffects)
 
int GetContactType ()
 
float GetContactHeightOverride ()
 
void SetContactHeight (float height)
 This sets the value in share memory space, which affects all instances of this prefab.
 

Protected Attributes

ref array< ref SCR_SpecialCollisionDamageEffectm_aSpecialCollisions
 
int m_iContactType
 
float m_fContactHeightOverride
 

Member Function Documentation

◆ GetContactHeightOverride()

float SCR_SpecialCollisionHandlerComponentClass.GetContactHeightOverride ( )

◆ GetContactType()

int SCR_SpecialCollisionHandlerComponentClass.GetContactType ( )

◆ GetSpecialCollisionDamageEffects()

void SCR_SpecialCollisionHandlerComponentClass.GetSpecialCollisionDamageEffects ( notnull inout array< SCR_SpecialCollisionDamageEffect > damageEffects)

◆ SetContactHeight()

void SCR_SpecialCollisionHandlerComponentClass.SetContactHeight ( float height)

This sets the value in share memory space, which affects all instances of this prefab.

Parameters
[in]height

Member Data Documentation

◆ m_aSpecialCollisions

ref array<ref SCR_SpecialCollisionDamageEffect> SCR_SpecialCollisionHandlerComponentClass.m_aSpecialCollisions
protected

◆ m_fContactHeightOverride

float SCR_SpecialCollisionHandlerComponentClass.m_fContactHeightOverride
protected

◆ m_iContactType

int SCR_SpecialCollisionHandlerComponentClass.m_iContactType
protected

The documentation for this interface was generated from the following file: