|
override void | HandlerAttached (Widget w) |
|
void | SetCurrentItem (int page, bool invokeChange=true) |
|
void | SetPageCount (int count, bool animate=true) |
|
int | GetPageCount () |
|
int | GetCurrentIndex () |
|
void | SetCanNavigate (bool enable) |
|
void | SetButtonsVisible (bool visible) |
|
void | SetButtonsActive (bool active) |
|
override void | HandlerAttached (Widget w) |
|
override bool | OnClick (Widget w, int x, int y, int button) |
|
override bool | OnMouseEnter (Widget w, int x, int y) |
|
override bool | OnFocus (Widget w, int x, int y) |
|
void | SetHoverSound (string soundHover) |
|
void | SetClickedSound (string soundClicked) |
|
string | GetHoverSound () |
|
string | GetClickedSound () |
|
void | SetEnabled (bool enabled, bool animate=true) |
|
void | SetVisible (bool visible, bool animate=true) |
|
bool | IsEnabled () |
|
void | SetMouseOverToFocus (bool mouseOverToFocus) |
|
void | SetDisabledOpacity (float newDisabledOpacity) |
|
override void | HandlerAttached (Widget w) |
|
override bool | OnClick (Widget w, int x, int y, int button) |
|
Widget | GetRootWidget () |
|
bool | IsVisible () |
|
◆ GetCurrentIndex()
int SCR_SpinBoxPagingComponent.GetCurrentIndex |
( |
| ) |
|
◆ GetPageCount()
int SCR_SpinBoxPagingComponent.GetPageCount |
( |
| ) |
|
◆ GetSpinBoxPagingComponent()
static SCR_SpinBoxPagingComponent SCR_SpinBoxPagingComponent.GetSpinBoxPagingComponent |
( |
string |
name, |
|
|
Widget |
parent, |
|
|
bool |
searchAllChildren = true |
|
) |
| |
|
static |
Static method to easily find component by providing name and parent.
Searching all children will go through whole hierarchy, instead of immediate chidren
◆ HandlerAttached()
override void SCR_SpinBoxPagingComponent.HandlerAttached |
( |
Widget |
w | ) |
|
◆ OnButtonLeft()
void SCR_SpinBoxPagingComponent.OnButtonLeft |
( |
| ) |
|
|
protected |
◆ OnButtonRight()
void SCR_SpinBoxPagingComponent.OnButtonRight |
( |
| ) |
|
|
protected |
◆ SetButtonsActive()
void SCR_SpinBoxPagingComponent.SetButtonsActive |
( |
bool |
active | ) |
|
◆ SetButtonsVisible()
void SCR_SpinBoxPagingComponent.SetButtonsVisible |
( |
bool |
visible | ) |
|
◆ SetCanNavigate()
void SCR_SpinBoxPagingComponent.SetCanNavigate |
( |
bool |
enable | ) |
|
◆ SetCurrentItem()
void SCR_SpinBoxPagingComponent.SetCurrentItem |
( |
int |
page, |
|
|
bool |
invokeChange = true |
|
) |
| |
◆ SetPageCount()
void SCR_SpinBoxPagingComponent.SetPageCount |
( |
int |
count, |
|
|
bool |
animate = true |
|
) |
| |
◆ UpdateTextAndButtons()
void SCR_SpinBoxPagingComponent.UpdateTextAndButtons |
( |
bool |
animate = true | ) |
|
|
protected |
◆ m_aElementNames
ref array<string> SCR_SpinBoxPagingComponent.m_aElementNames |
◆ m_bCanNavigate
bool SCR_SpinBoxPagingComponent.m_bCanNavigate = true |
|
protected |
◆ m_bCycleMode
bool SCR_SpinBoxPagingComponent.m_bCycleMode |
◆ m_bEnabled
bool SCR_SpinBoxPagingComponent.m_bEnabled = true |
|
protected |
◆ m_ButtonLeft
◆ m_ButtonRight
◆ m_iPageCount
int SCR_SpinBoxPagingComponent.m_iPageCount |
|
protected |
◆ m_iPageCurrent
int SCR_SpinBoxPagingComponent.m_iPageCurrent |
|
protected |
◆ m_OnChanged
ref ScriptInvoker SCR_SpinBoxPagingComponent.m_OnChanged = new ScriptInvoker() |
◆ m_sLeftAction
string SCR_SpinBoxPagingComponent.m_sLeftAction |
|
protected |
◆ m_sRightAction
string SCR_SpinBoxPagingComponent.m_sRightAction |
|
protected |
◆ m_sText
string SCR_SpinBoxPagingComponent.m_sText |
|
protected |
◆ m_wText
TextWidget SCR_SpinBoxPagingComponent.m_wText |
|
protected |
The documentation for this interface was generated from the following file:
- Game/UI/Components/WidgetLibrary/SCR_Slider/SCR_SpinBoxPaging.c