◆ HandlerAttached()
| override void SCR_SquadRoleComboBoxElement.HandlerAttached |
( |
Widget | w | ) |
|
◆ SetRankImage()
| void SCR_SquadRoleComboBoxElement.SetRankImage |
( |
string | rankIconName | ) |
|
◆ SetVisibleInsufficientRank()
| void SCR_SquadRoleComboBoxElement.SetVisibleInsufficientRank |
( |
bool | show | ) |
|
◆ SetVisibleNotEnoughFullGroup()
| void SCR_SquadRoleComboBoxElement.SetVisibleNotEnoughFullGroup |
( |
bool | show | ) |
|
◆ m_sHalfEmptyGroupImageWidgetName
| string SCR_SquadRoleComboBoxElement.m_sHalfEmptyGroupImageWidgetName |
|
protected |
◆ m_sRankImageWidgetName
| string SCR_SquadRoleComboBoxElement.m_sRankImageWidgetName |
|
protected |
◆ m_wHalfEmptyGroupImage
| Widget SCR_SquadRoleComboBoxElement.m_wHalfEmptyGroupImage |
|
protected |
◆ m_wRankImage
| ImageWidget SCR_SquadRoleComboBoxElement.m_wRankImage |
|
protected |
The documentation for this interface was generated from the following file:
- Game/UI/Menu/CreateGroupDialog/SCR_SquadRoleComboBoxElement.c