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static const ResourceName | s_sLayout = "{0A3C9C22CBDE338F}UI/layouts/HUD/StatsPanel/StatsPanel.layout" |
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◆ GetLayout()
ResourceName SCR_StatsPanelWidgets.GetLayout |
( |
| ) |
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◆ Init()
bool SCR_StatsPanelWidgets.Init |
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Widget |
root | ) |
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◆ m_wColorOpacity
HorizontalLayoutWidget SCR_StatsPanelWidgets.m_wColorOpacity |
◆ m_wIcon
ImageWidget SCR_StatsPanelWidgets.m_wIcon |
◆ m_wIconGlow
ImageWidget SCR_StatsPanelWidgets.m_wIconGlow |
◆ m_wLabel
TextWidget SCR_StatsPanelWidgets.m_wLabel |
◆ m_wText
TextWidget SCR_StatsPanelWidgets.m_wText |
◆ m_wTextPlaceholder
TextWidget SCR_StatsPanelWidgets.m_wTextPlaceholder |
◆ s_sLayout
const ResourceName SCR_StatsPanelWidgets.s_sLayout = "{0A3C9C22CBDE338F}UI/layouts/HUD/StatsPanel/StatsPanel.layout" |
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static |
The documentation for this interface was generated from the following file:
- Game/UI/HUD/StatsPanel/SCR_StatsPanelWidgets.c