◆ SCR_StressTestGroupActivation()
void SCR_StressTestGroupActivation.SCR_StressTestGroupActivation |
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IEntitySource | src, |
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IEntity | parent ) |
◆ EOnFrame()
override void SCR_StressTestGroupActivation.EOnFrame |
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IEntity | owner, |
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float | timeSlice ) |
◆ EOnInit()
override void SCR_StressTestGroupActivation.EOnInit |
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IEntity | owner | ) |
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◆ m_fNextGroupTime
float SCR_StressTestGroupActivation.m_fNextGroupTime |
The documentation for this interface was generated from the following file:
- Game/GameMode/PrefabsSpawning/SCR_StressTestGroupActivation.c