◆ m_bSelected
| bool SCR_TEVR_Data.m_bSelected |
◆ m_eFlags
| EntityFlags SCR_TEVR_Data.m_eFlags |
◆ m_fScale
| float SCR_TEVR_Data.m_fScale |
◆ m_iLayerID
| int SCR_TEVR_Data.m_iLayerID |
◆ m_Parent
| IEntitySource SCR_TEVR_Data.m_Parent |
◆ m_sResourceName
| ResourceName SCR_TEVR_Data.m_sResourceName |
◆ m_vAngles
| vector SCR_TEVR_Data.m_vAngles |
◆ m_vCoords
| vector SCR_TEVR_Data.m_vCoords |
The documentation for this interface was generated from the following file:
- WorkbenchGame/WorldEditor/SCR_TerrainEntityVariantReplacementPlugin.c