Arma Reforger Script API
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Public Member Functions | Protected Attributes | List of all members
SCR_TerrainMeshEntity Interface Reference

Miniature terrain mesh. More...

Inheritance diagram for SCR_TerrainMeshEntity:
[legend]

Public Member Functions

void Generate (array< float > heights, ResourceName material)
 
void SCR_TerrainMeshEntity (IEntitySource src, IEntity parent)
 
override array< ref WB_UIMenuItem > _WB_GetContextMenuItems ()
 
override void _WB_OnContextMenu (int id)
 

Protected Attributes

int m_iResolution
 
float m_fHeightCoef
 
ref array< float > m_aHeights
 

Detailed Description

Miniature terrain mesh.

Constructor & Destructor Documentation

◆ SCR_TerrainMeshEntity()

void SCR_TerrainMeshEntity.SCR_TerrainMeshEntity ( IEntitySource  src,
IEntity  parent 
)

Member Function Documentation

◆ _WB_GetContextMenuItems()

override array< ref WB_UIMenuItem > SCR_TerrainMeshEntity._WB_GetContextMenuItems ( )

◆ _WB_OnContextMenu()

override void SCR_TerrainMeshEntity._WB_OnContextMenu ( int  id)

◆ Generate()

void SCR_TerrainMeshEntity.Generate ( array< float >  heights,
ResourceName  material 
)

Member Data Documentation

◆ m_aHeights

ref array<float> SCR_TerrainMeshEntity.m_aHeights
protected

◆ m_fHeightCoef

float SCR_TerrainMeshEntity.m_fHeightCoef
protected

◆ m_iResolution

int SCR_TerrainMeshEntity.m_iResolution
protected

The documentation for this interface was generated from the following file: