◆ HandlerAttached()
override void SCR_ToolbarItemNotificationEditorUIComponent.HandlerAttached |
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Widget |
w | ) |
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◆ SetNotification()
void SCR_ToolbarItemNotificationEditorUIComponent.SetNotification |
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int |
number, |
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SCR_UIInfo |
info = null |
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) |
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◆ m_IconWidget
ImageWidget SCR_ToolbarItemNotificationEditorUIComponent.m_IconWidget |
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protected |
◆ m_NumberWidget
TextWidget SCR_ToolbarItemNotificationEditorUIComponent.m_NumberWidget |
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protected |
◆ m_root
Widget SCR_ToolbarItemNotificationEditorUIComponent.m_root |
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protected |
◆ m_sDefaultIcon
ResourceName SCR_ToolbarItemNotificationEditorUIComponent.m_sDefaultIcon |
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protected |
◆ m_sIconWidgetName
string SCR_ToolbarItemNotificationEditorUIComponent.m_sIconWidgetName |
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protected |
◆ m_sNumberWidgetName
string SCR_ToolbarItemNotificationEditorUIComponent.m_sNumberWidgetName |
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protected |
The documentation for this interface was generated from the following file:
- Game/Editor/UI/Components/Toolbar/Items/ItemNotifications/SCR_ToolbarItemNotificationEditorUIComponent.c