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static void | Encode (SSnapSerializerBase snapshot, ScriptCtx ctx, ScriptBitSerializer packet) |
| Codec methods.
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static bool | Decode (ScriptBitSerializer packet, ScriptCtx ctx, SSnapSerializerBase snapshot) |
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static bool | SnapCompare (SSnapSerializerBase lhs, SSnapSerializerBase rhs, ScriptCtx ctx) |
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static bool | PropCompare (SCR_TreePartSynchronizationData prop, SSnapSerializerBase snapshot, ScriptCtx ctx) |
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static bool | Extract (SCR_TreePartSynchronizationData prop, ScriptCtx ctx, SSnapSerializerBase snapshot) |
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static bool | Inject (SSnapSerializerBase snapshot, ScriptCtx ctx, SCR_TreePartSynchronizationData prop) |
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◆ SCR_TreePartSynchronizationData()
void SCR_TreePartSynchronizationData.SCR_TreePartSynchronizationData |
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◆ ~SCR_TreePartSynchronizationData()
void SCR_TreePartSynchronizationData.~SCR_TreePartSynchronizationData |
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◆ Decode()
static bool SCR_TreePartSynchronizationData.Decode |
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ScriptBitSerializer | packet, |
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ScriptCtx | ctx, |
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SSnapSerializerBase | snapshot ) |
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◆ Encode()
static void SCR_TreePartSynchronizationData.Encode |
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SSnapSerializerBase | snapshot, |
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ScriptCtx | ctx, |
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ScriptBitSerializer | packet ) |
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◆ Extract()
◆ Inject()
◆ PropCompare()
◆ SnapCompare()
static bool SCR_TreePartSynchronizationData.SnapCompare |
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SSnapSerializerBase | lhs, |
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SSnapSerializerBase | rhs, |
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ScriptCtx | ctx ) |
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◆ m_fQuaternion
float SCR_TreePartSynchronizationData.m_fQuaternion[4] |
◆ m_iTreePartIndex
int SCR_TreePartSynchronizationData.m_iTreePartIndex |
◆ m_TreeID
EntityID SCR_TreePartSynchronizationData.m_TreeID |
◆ m_vAngularVelocity
vector SCR_TreePartSynchronizationData.m_vAngularVelocity |
◆ m_vPosition
vector SCR_TreePartSynchronizationData.m_vPosition |
◆ m_vVelocity
vector SCR_TreePartSynchronizationData.m_vVelocity |
The documentation for this interface was generated from the following file:
- Game/Destruction/Tree/TreePartSynchronizationData.c