◆ m_bDespawnAfterCourse
| bool SCR_TutorialCoursePrefabInfo.m_bDespawnAfterCourse |
◆ m_bRespawn
| bool SCR_TutorialCoursePrefabInfo.m_bRespawn |
◆ m_bRespawnDamaged
| bool SCR_TutorialCoursePrefabInfo.m_bRespawnDamaged |
◆ m_bRespawnDistance
| bool SCR_TutorialCoursePrefabInfo.m_bRespawnDistance |
◆ m_fRespawnMinimumDistance
| float SCR_TutorialCoursePrefabInfo.m_fRespawnMinimumDistance |
◆ m_sEntityName
| string SCR_TutorialCoursePrefabInfo.m_sEntityName |
◆ m_sPrefabResourceName
| ResourceName SCR_TutorialCoursePrefabInfo.m_sPrefabResourceName |
◆ m_sSpawnPosName
| string SCR_TutorialCoursePrefabInfo.m_sSpawnPosName |
The documentation for this interface was generated from the following file:
- Game/GameMode/Tutorial/Logic/SCR_TutorialCourseEntityInfo.c