◆ ~SCR_TutorialInstructorComponent()
void SCR_TutorialInstructorComponent.~SCR_TutorialInstructorComponent |
( |
| ) |
|
◆ EnableCourse()
void SCR_TutorialInstructorComponent.EnableCourse |
( |
bool |
enable | ) |
|
◆ EOnInit()
override void SCR_TutorialInstructorComponent.EOnInit |
( |
IEntity |
owner | ) |
|
◆ GetAssignedCourseName()
string SCR_TutorialInstructorComponent.GetAssignedCourseName |
( |
| ) |
|
◆ GetCourseType()
SCR_ETutorialCourses SCR_TutorialInstructorComponent.GetCourseType |
( |
| ) |
|
◆ IsEnabled()
bool SCR_TutorialInstructorComponent.IsEnabled |
( |
| ) |
|
◆ OnPostInit()
override void SCR_TutorialInstructorComponent.OnPostInit |
( |
IEntity |
owner | ) |
|
◆ m_bIsEnabled
bool SCR_TutorialInstructorComponent.m_bIsEnabled = true |
|
protected |
◆ m_eStageConfig
SCR_ETutorialCourses SCR_TutorialInstructorComponent.m_eStageConfig |
|
protected |
◆ m_TutorialComponent
The documentation for this interface was generated from the following file:
- Game/GameMode/Tutorial/Logic/SCR_TutorialInstructorComponent.c