◆ HandleArlevilleSupplies()
void SCR_TutorialLogic_CombatEngineering.HandleArlevilleSupplies |
( |
bool |
refill | ) |
|
◆ OnCourseEnd()
override void SCR_TutorialLogic_CombatEngineering.OnCourseEnd |
( |
| ) |
|
◆ OnCourseStart()
override void SCR_TutorialLogic_CombatEngineering.OnCourseStart |
( |
| ) |
|
◆ m_bBuildingVoiceLinePlayed
bool SCR_TutorialLogic_CombatEngineering.m_bBuildingVoiceLinePlayed |
The documentation for this interface was generated from the following file:
- Game/GameMode/Tutorial/Stages/CombatEngineeringCourse/SCR_TutorialLogic_CombatEngineering.c