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const ResourceName | CONSTRUCTION_TRUCK_PREFAB = "{F54F833E747C1B77}Prefabs/Vehicles/Wheeled/M923A1/Tutorial_Engineering_Truck.et" |
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const ResourceName | MACHINEGUN_NEST_PREFAB = "{6E9DCCF936BF17B9}PrefabsEditable/Auto/Compositions/Slotted/SlotFlatSmall/E_MachineGunNest_S_US_02.et" |
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◆ HandleArlevilleSupplies()
void SCR_TutorialLogic_CombatEngineering.HandleArlevilleSupplies |
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bool | refill | ) |
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◆ OnCourseEnd()
override void SCR_TutorialLogic_CombatEngineering.OnCourseEnd |
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◆ OnCourseStart()
override void SCR_TutorialLogic_CombatEngineering.OnCourseStart |
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◆ OnEntitySpawned()
void SCR_TutorialLogic_CombatEngineering.OnEntitySpawned |
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IEntity | ent | ) |
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protected |
◆ CONSTRUCTION_TRUCK_PREFAB
const ResourceName SCR_TutorialLogic_CombatEngineering.CONSTRUCTION_TRUCK_PREFAB = "{F54F833E747C1B77}Prefabs/Vehicles/Wheeled/M923A1/Tutorial_Engineering_Truck.et" |
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staticprotected |
◆ m_bBuildingVoiceLinePlayed
bool SCR_TutorialLogic_CombatEngineering.m_bBuildingVoiceLinePlayed |
◆ MACHINEGUN_NEST_PREFAB
const ResourceName SCR_TutorialLogic_CombatEngineering.MACHINEGUN_NEST_PREFAB = "{6E9DCCF936BF17B9}PrefabsEditable/Auto/Compositions/Slotted/SlotFlatSmall/E_MachineGunNest_S_US_02.et" |
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staticprotected |
The documentation for this interface was generated from the following file:
- Game/GameMode/Tutorial/Stages/CombatEngineeringCourse/SCR_TutorialLogic_CombatEngineering.c