◆ CheckForNavigationItems()
void SCR_TutorialLogic_Navigation.CheckForNavigationItems |
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◆ OnCourseEnd()
override void SCR_TutorialLogic_Navigation.OnCourseEnd |
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◆ OnCourseStart()
override void SCR_TutorialLogic_Navigation.OnCourseStart |
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◆ m_bMarkerCreated
bool SCR_TutorialLogic_Navigation.m_bMarkerCreated |
◆ m_sCompassResourceName
ResourceName SCR_TutorialLogic_Navigation.m_sCompassResourceName = "{61D4F80E49BF9B12}Prefabs/Items/Equipment/Compass/Compass_SY183.et" |
◆ m_sMapResourceName
ResourceName SCR_TutorialLogic_Navigation.m_sMapResourceName = "{13772C903CB5E4F7}Prefabs/Items/Equipment/Maps/PaperMap_01_folded.et" |
◆ m_TutorialComponent
The documentation for this interface was generated from the following file:
- Game/GameMode/Tutorial/Stages/Navigation/SCR_TutorialLogic_Navigation.c