|
static const string | NO_SIGNAL = "#AR-CampaignTasks_RequestImpossibleSignal-UC" |
|
◆ HasSignal()
static bool SCR_UIRequestEvacTaskComponent.HasSignal |
( |
notnull PlayerController |
playerController | ) |
|
|
static |
◆ IsInRange()
static bool SCR_UIRequestEvacTaskComponent.IsInRange |
( |
Faction |
requesterFaction, |
|
|
IEntity |
requesterEntity |
|
) |
| |
|
static |
- Parameters
-
[in] | requesterFaction | |
[in] | requesterEntity | |
- Returns
◆ OnClick()
override bool SCR_UIRequestEvacTaskComponent.OnClick |
( |
Widget |
w, |
|
|
int |
x, |
|
|
int |
y, |
|
|
int |
button |
|
) |
| |
◆ RequestReinforcements()
static void SCR_UIRequestEvacTaskComponent.RequestReinforcements |
( |
notnull PlayerController |
playerController | ) |
|
|
static |
◆ SetRequestType()
void SCR_UIRequestEvacTaskComponent.SetRequestType |
( |
SCR_EUIRequestType |
type | ) |
|
◆ m_eRequestType
SCR_EUIRequestType SCR_UIRequestEvacTaskComponent.m_eRequestType |
|
protected |
◆ NO_SIGNAL
const string SCR_UIRequestEvacTaskComponent.NO_SIGNAL = "#AR-CampaignTasks_RequestImpossibleSignal-UC" |
|
staticprotected |
The documentation for this interface was generated from the following file:
- Game/Tasks/SCR_UIRequestEvacTaskComponent.c