Arma Reforger Script API
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SCR_UISoundEntity Interface Reference
Inheritance diagram for SCR_UISoundEntity:

Public Member Functions

override void EOnInit (IEntity owner)
 
void SCR_UISoundEntity (IEntitySource src, IEntity parent)
 
void ~SCR_UISoundEntity (IEntitySource src, IEntity parent)
 

Static Public Member Functions

static SCR_UISoundEntity GetInstance ()
 
static AudioHandle SoundEvent (string eventName, bool force=false)
 
static void SetSignalValueStr (string signal, float value)
 

Constructor & Destructor Documentation

◆ SCR_UISoundEntity()

void SCR_UISoundEntity.SCR_UISoundEntity ( IEntitySource src,
IEntity parent )

◆ ~SCR_UISoundEntity()

void SCR_UISoundEntity.~SCR_UISoundEntity ( IEntitySource src,
IEntity parent )

Member Function Documentation

◆ EOnInit()

override void SCR_UISoundEntity.EOnInit ( IEntity owner)

◆ GetInstance()

static SCR_UISoundEntity SCR_UISoundEntity.GetInstance ( )
static

◆ SetSignalValueStr()

static void SCR_UISoundEntity.SetSignalValueStr ( string signal,
float value )
static

◆ SoundEvent()

static AudioHandle SCR_UISoundEntity.SoundEvent ( string eventName,
bool force = false )
static

The documentation for this interface was generated from the following file: