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| void | SetAction (SCR_ETaskButtonActions action) |
| |
| int | GetTaskID () |
| | Returns task ID.
|
| |
| void | SetTaskID (int taskID) |
| | Sets task ID.
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| |
| override bool | OnMouseEnter (Widget w, int x, int y) |
| |
| override bool | OnClick (Widget w, int x, int y, int button) |
| |
◆ GetTaskID()
| int SCR_UITaskAssignComponent.GetTaskID |
( |
| ) |
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◆ OnClick()
| override bool SCR_UITaskAssignComponent.OnClick |
( |
Widget | w, |
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int | x, |
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int | y, |
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int | button ) |
◆ OnMouseEnter()
| override bool SCR_UITaskAssignComponent.OnMouseEnter |
( |
Widget | w, |
|
|
int | x, |
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|
int | y ) |
◆ SetAction()
| void SCR_UITaskAssignComponent.SetAction |
( |
SCR_ETaskButtonActions | action | ) |
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◆ SetTaskID()
| void SCR_UITaskAssignComponent.SetTaskID |
( |
int | taskID | ) |
|
◆ m_EAction
| SCR_ETaskButtonActions SCR_UITaskAssignComponent.m_EAction |
|
protected |
◆ m_iTaskID
The documentation for this interface was generated from the following file:
- Game/Campaign/UI/SCR_UITaskAssignComponent.c