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void | SetAction (SCR_ETaskButtonActions action) |
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int | GetTaskID () |
| Returns task ID.
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void | SetTaskID (int taskID) |
| Sets task ID.
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override bool | OnMouseEnter (Widget w, int x, int y) |
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override bool | OnClick (Widget w, int x, int y, int button) |
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◆ GetTaskID()
int SCR_UITaskAssignComponent.GetTaskID |
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◆ OnClick()
override bool SCR_UITaskAssignComponent.OnClick |
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Widget | w, |
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int | x, |
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int | y, |
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int | button ) |
◆ OnMouseEnter()
override bool SCR_UITaskAssignComponent.OnMouseEnter |
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Widget | w, |
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int | x, |
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int | y ) |
◆ SetAction()
void SCR_UITaskAssignComponent.SetAction |
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SCR_ETaskButtonActions | action | ) |
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◆ SetTaskID()
void SCR_UITaskAssignComponent.SetTaskID |
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int | taskID | ) |
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◆ m_EAction
SCR_ETaskButtonActions SCR_UITaskAssignComponent.m_EAction |
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protected |
◆ m_iTaskID
The documentation for this interface was generated from the following file:
- Game/Campaign/UI/SCR_UITaskAssignComponent.c