|
| bool | IsEnabled () |
| | Check if the auto tune is enabled.
|
| |
| void | SetRadios (IEntity entity, SCR_EVONAutoTuneFrequency tuneSpecificFrequency=SCR_EVONAutoTuneFrequency.NONE) |
| |
| void | Update (float timeSlice) |
| | Frame update.
|
| |
| void | Init (notnull IEntity owner, notnull SCR_VONController vonController) |
| | Init VON Auto tune.
|
| |
| void | Deinit () |
| | Deinit VON Auto tune.
|
| |
|
| void | SetChannels (notnull SCR_Faction faction, notnull BaseRadioComponent radio, notnull SCR_VONAutoTuneRoleConfig roleConfig, int groupId, SCR_EVONAutoTuneFrequency tuneSpecificFrequency=SCR_EVONAutoTuneFrequency.NONE) |
| |
| int | GetFrequency (notnull SCR_Faction faction, int groupId, SCR_EVONAutoTuneFrequency autoTuneFrequencyType) |
| |
| int | GetPlatoonFrequency (notnull SCR_Faction faction) |
| |
| int | GetObjectiveOrPlatoonFrequency (notnull SCR_Faction faction, int groupId) |
| |
| int | GetCommanderFrequency (notnull Faction faction) |
| |
| BaseRadioComponent | FindFirstRadio (SCR_VONController vonController, ERadioType radioType, string encryptionKey) |
| | Find first equipped radio by type and encryptionKey.
|
| |
| void | OnControlledEntityChanged (IEntity from, IEntity to) |
| |
| void | SetUpdateRadios () |
| |
◆ Deinit()
| void SCR_VONAutoTune.Deinit |
( |
| ) |
|
◆ FindFirstRadio()
Find first equipped radio by type and encryptionKey.
◆ GetCommanderFrequency()
| int SCR_VONAutoTune.GetCommanderFrequency |
( |
notnull Faction | faction | ) |
|
|
protected |
◆ GetFrequency()
| int SCR_VONAutoTune.GetFrequency |
( |
notnull SCR_Faction | faction, |
|
|
int | groupId, |
|
|
SCR_EVONAutoTuneFrequency | autoTuneFrequencyType ) |
|
protected |
◆ GetObjectiveOrPlatoonFrequency()
| int SCR_VONAutoTune.GetObjectiveOrPlatoonFrequency |
( |
notnull SCR_Faction | faction, |
|
|
int | groupId ) |
|
protected |
◆ GetPlatoonFrequency()
| int SCR_VONAutoTune.GetPlatoonFrequency |
( |
notnull SCR_Faction | faction | ) |
|
|
protected |
◆ Init()
| void SCR_VONAutoTune.Init |
( |
notnull IEntity | owner, |
|
|
notnull SCR_VONController | vonController ) |
Init VON Auto tune.
- Parameters
-
| [in] | owner | |
| [in] | vonController | |
◆ IsEnabled()
| bool SCR_VONAutoTune.IsEnabled |
( |
| ) |
|
Check if the auto tune is enabled.
- Returns
- True when enabled
◆ OnControlledEntityChanged()
| void SCR_VONAutoTune.OnControlledEntityChanged |
( |
IEntity | from, |
|
|
IEntity | to ) |
|
protected |
◆ SetChannels()
◆ SetRadios()
| void SCR_VONAutoTune.SetRadios |
( |
IEntity | entity, |
|
|
SCR_EVONAutoTuneFrequency | tuneSpecificFrequency = SCR_EVONAutoTuneFrequency::NONE ) |
◆ SetUpdateRadios()
| void SCR_VONAutoTune.SetUpdateRadios |
( |
| ) |
|
|
protected |
◆ Update()
| void SCR_VONAutoTune.Update |
( |
float | timeSlice | ) |
|
◆ m_bMustUpdate
| bool SCR_VONAutoTune.m_bMustUpdate |
|
protected |
◆ m_fUpdateDelay
| float SCR_VONAutoTune.m_fUpdateDelay |
|
protected |
◆ m_GroupsManagerComponent
◆ m_GroupTaskManagerComponent
◆ m_LastAddedTask
| SCR_Task SCR_VONAutoTune.m_LastAddedTask |
|
protected |
◆ m_PlayerController
◆ m_PlayerGroupComponent
◆ m_RplComponent
◆ m_TaskSystem
◆ m_VONAutoTuneConfig
◆ m_VONController
◆ UPDATE_DELAY
| const float SCR_VONAutoTune.UPDATE_DELAY = 0.5 |
|
staticprotected |
The documentation for this interface was generated from the following file:
- Game/VON/SCR_VONAutoTune.c