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static const ResourceName | s_sLayout = "{5FBB1623E3CD1DF2}UI/layouts/HUD/VehicleInfo/VehicleGearShift.layout" |
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◆ GetLayout()
ResourceName SCR_VehicleGearShiftWidgets.GetLayout |
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◆ Init()
bool SCR_VehicleGearShiftWidgets.Init |
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Widget |
root | ) |
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◆ m_Lower
OverlayWidget SCR_VehicleGearShiftWidgets.m_Lower |
◆ m_LowerSelected
OverlayWidget SCR_VehicleGearShiftWidgets.m_LowerSelected |
◆ m_LowerSelectedText
TextWidget SCR_VehicleGearShiftWidgets.m_LowerSelectedText |
◆ m_LowerText
TextWidget SCR_VehicleGearShiftWidgets.m_LowerText |
◆ m_Middle
OverlayWidget SCR_VehicleGearShiftWidgets.m_Middle |
◆ m_MiddleSelected
OverlayWidget SCR_VehicleGearShiftWidgets.m_MiddleSelected |
◆ m_MiddleSelectedText
TextWidget SCR_VehicleGearShiftWidgets.m_MiddleSelectedText |
◆ m_MiddleText
TextWidget SCR_VehicleGearShiftWidgets.m_MiddleText |
◆ m_Upper
OverlayWidget SCR_VehicleGearShiftWidgets.m_Upper |
◆ m_UpperSelected
OverlayWidget SCR_VehicleGearShiftWidgets.m_UpperSelected |
◆ m_UpperSelectedText
TextWidget SCR_VehicleGearShiftWidgets.m_UpperSelectedText |
◆ m_UpperText
TextWidget SCR_VehicleGearShiftWidgets.m_UpperText |
◆ s_sLayout
const ResourceName SCR_VehicleGearShiftWidgets.s_sLayout = "{5FBB1623E3CD1DF2}UI/layouts/HUD/VehicleInfo/VehicleGearShift.layout" |
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static |
The documentation for this interface was generated from the following file:
- Game/UI/HUD/VehicleInfo/SCR_VehicleGearShiftWidgets.c