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| static const ResourceName | s_sLayout = "{5FBB1623E3CD1DF2}UI/layouts/HUD/VehicleInfo/VehicleGearShift.layout" |
| |
◆ GetLayout()
| ResourceName SCR_VehicleGearShiftWidgets.GetLayout |
( |
| ) |
|
◆ Init()
| bool SCR_VehicleGearShiftWidgets.Init |
( |
Widget | root | ) |
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◆ m_Lower
| OverlayWidget SCR_VehicleGearShiftWidgets.m_Lower |
◆ m_LowerSelected
| OverlayWidget SCR_VehicleGearShiftWidgets.m_LowerSelected |
◆ m_LowerSelectedText
| TextWidget SCR_VehicleGearShiftWidgets.m_LowerSelectedText |
◆ m_LowerText
| TextWidget SCR_VehicleGearShiftWidgets.m_LowerText |
◆ m_Middle
| OverlayWidget SCR_VehicleGearShiftWidgets.m_Middle |
◆ m_MiddleSelected
| OverlayWidget SCR_VehicleGearShiftWidgets.m_MiddleSelected |
◆ m_MiddleSelectedText
| TextWidget SCR_VehicleGearShiftWidgets.m_MiddleSelectedText |
◆ m_MiddleText
| TextWidget SCR_VehicleGearShiftWidgets.m_MiddleText |
◆ m_Upper
| OverlayWidget SCR_VehicleGearShiftWidgets.m_Upper |
◆ m_UpperSelected
| OverlayWidget SCR_VehicleGearShiftWidgets.m_UpperSelected |
◆ m_UpperSelectedText
| TextWidget SCR_VehicleGearShiftWidgets.m_UpperSelectedText |
◆ m_UpperText
| TextWidget SCR_VehicleGearShiftWidgets.m_UpperText |
◆ s_sLayout
| const ResourceName SCR_VehicleGearShiftWidgets.s_sLayout = "{5FBB1623E3CD1DF2}UI/layouts/HUD/VehicleInfo/VehicleGearShift.layout" |
|
static |
The documentation for this interface was generated from the following file:
- Game/UI/HUD/VehicleInfo/SCR_VehicleGearShiftWidgets.c