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Arma Reforger Script API
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Returns true if current vehicle lights are enabled. More...
Public Member Functions | |
| override bool | IsAvailable (SCR_AvailableActionsConditionData data) |
| Override and implement this method in any inherited conditions. | |
Public Member Functions inherited from SCR_AvailableActionCondition | |
| bool | IsEnabled () |
| Getter for an enabled flag, disabled conditions are skipped, not evaluated at all. | |
Public Attributes | |
| ELightType | m_eLightType |
Protected Attributes | |
| int | m_iLightSide |
| Side of turn signals. | |
Protected Attributes inherited from SCR_AvailableActionCondition | |
| bool | m_bEnabled |
| bool | m_bNegateCondition |
Additional Inherited Members | |
Protected Member Functions inherited from SCR_AvailableActionCondition | |
| bool | GetReturnResult (bool desiredResult) |
| Based on the state of m_bNegateCondition returns our desired result. | |
Returns true if current vehicle lights are enabled.
| override bool SCR_VehicleLightsCondition.IsAvailable | ( | SCR_AvailableActionsConditionData | data | ) |
Override and implement this method in any inherited conditions.
Use GetReturnResult prior to returning the value to take m_bNegateCondition into account
| data |
Implements SCR_AvailableActionCondition.
| ELightType SCR_VehicleLightsCondition.m_eLightType |
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protected |
Side of turn signals.