Arma Reforger Script API
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Election of specific type. More...
Public Member Functions | |
override void | SetVote (int playerID, int value=DEFAULT_VALUE) |
Set vote of given player. | |
override bool | RemoveVote (int playerID) |
Remove vote of given player. | |
override bool | RemoveValue (int value) |
Remove all votes for given value. | |
override bool | IsMatching (EVotingType type, int value=DEFAULT_VALUE) |
Check if the voting is matching given params. | |
override bool | Evaluate (out EVotingOutcome outcome) |
Evaluate if the voting can end. | |
override int | GetWinner () |
Get winner of the vote. | |
override int | GetPlayerVote (int playerID) |
override void | Log () |
Public Member Functions inherited from SCR_VotingBase | |
bool | AddPlayerVotedServer (int playerID) |
A player has voted to approve (server only) | |
bool | RemovePlayerVotedServer (int playerID) |
A player has voted to remove or abstain (server only) | |
void | SetCurrentVoteCount (int currentVoteCount) |
Set the current amount of votes this vote has. | |
int | GetCurrentVoteCount () |
int | GetJoinServerVoteCooldown () |
int | GetServerRuntimeIgnoreJoinServerCooldown () |
int | GetVoteCooldownTime () |
bool | HasCooldown () |
float | GetLocalCooldownTimeStamp () |
void | SetLocalCooldownTimeStamp (float newTimeStamp) |
Set the time stamp for cooldowns for this voting param[in] New Time stamp to set. | |
bool | HasInitiatedVotingLocallyOnce () |
void | SetHasInitiatedVotingLocallyOnce () |
Set Has initiated voting locally at least once to true. | |
void | SetVote (int playerID, int value=DEFAULT_VALUE) |
Set vote of given player. | |
bool | RemoveVote (int playerID) |
Remove vote of given player. | |
bool | RemoveValue (int value) |
Remove all votes for given value. | |
bool | CanSendNotification (int value) |
Check if notification can be shown for this voting. | |
bool | Evaluate (out EVotingOutcome outcome) |
Evaluate if the voting can end. | |
int | GetWinner () |
Get winner of the vote. | |
void | OnVotingEnd (int value=DEFAULT_VALUE, int winner=DEFAULT_VALUE) |
Event called when the voting ends. | |
int | GetPlayerVote (int playerID) |
bool | IsAvailable (int value, bool isOngoing) |
Check if the voting is available in the current world. | |
bool | IsMatching (EVotingType type, int value=DEFAULT_VALUE) |
Check if the voting is matching given params. | |
void | Log () |
string | GetValueName (int value) |
Get name of the value. | |
EVotingType | GetType () |
Get voting type. | |
EVotingType | GetValue () |
Get voting value. | |
SCR_VotingUIInfo | GetInfo () |
Get voting UI representation. | |
float | GetRemainingDuration () |
bool | IsValuePlayerID () |
Check if the voting is about player IDs. | |
void | SetVoteLocal (int value) |
Save local vote. | |
void | RemoveVoteLocal () |
Remove local vote. | |
int | GetLocalVote () |
Get local vote. | |
void | Update (float timeSlice) |
Periodically update the voting. | |
void | InitFromTemplate (SCR_VotingBase template, int value, float remainingDuration) |
Initialise voting from given template. | |
int | GetPlayerCount () |
Get total player count of players that are valid to vote for the issue. | |
int | GetVoteCountRequired () |
Get total players needed to make sure the vote is successfull. | |
Protected Member Functions | |
void | UpdateHighestValue () |
Protected Member Functions inherited from SCR_VotingBase | |
bool | EvaluateParticipation (int voteCount) |
Protected Attributes | |
ref map< int, int > | m_Votes = new map<int, int>() |
int | m_iHighestValue = DEFAULT_VALUE |
int | m_iHighestCount |
Protected Attributes inherited from SCR_VotingBase | |
EVotingType | m_Type |
bool | m_bIsValuePlayerID |
float | m_fDuration |
float | m_fThreshold |
float | m_iMinParticipation |
int | m_iMinVotes |
ref SCR_VotingUIInfo | m_Info |
int | m_iJoinServerVoteCooldown |
int | m_iServerRuntimeIgnoreJoinServerCooldown |
int | m_iVoteCooldownTime |
float | m_fVoteCooldownTimeStamp = -1 |
bool | m_bHasInitiatedVotingLocallyOnce |
int | m_iLocalValue = DEFAULT_VALUE |
int | m_iCurrentVoteCount |
ref array< int > | m_aPlayersVoted_Server = {} |
Additional Inherited Members | |
Static Public Attributes inherited from SCR_VotingBase | |
static const int | DEFAULT_VALUE = -1 |
Election of specific type.
Once it starts, players can vote for multiple values. The voting ends when proportion of votes for single value is larger than threshold, or if time expires. If the vote had enough participation, the value with the most votes wins, otherwise the vote fails.
override bool SCR_VotingElection.Evaluate | ( | out EVotingOutcome | outcome | ) |
Evaluate if the voting can end.
[out] | outcome | Outcome of the vote (used only when returned value is true) |
Implements SCR_VotingBase.
override int SCR_VotingElection.GetPlayerVote | ( | int | playerID | ) |
override int SCR_VotingElection.GetWinner | ( | ) |
override bool SCR_VotingElection.IsMatching | ( | EVotingType | type, |
int | value = DEFAULT_VALUE |
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Check if the voting is matching given params.
[in] | type | Voting type |
[in] | value | Voting value |
Implements SCR_VotingBase.
override void SCR_VotingElection.Log | ( | ) |
Implements SCR_VotingBase.
override bool SCR_VotingElection.RemoveValue | ( | int | value | ) |
override bool SCR_VotingElection.RemoveVote | ( | int | playerID | ) |
Remove vote of given player.
[in] | playerID | Player ID |
Implements SCR_VotingBase.
override void SCR_VotingElection.SetVote | ( | int | playerID, |
int | value = DEFAULT_VALUE |
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Set vote of given player.
[in] | playerID | Player ID |
[in] | value | Cast vote |
Implements SCR_VotingBase.
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