|
| static const ResourceName | LAYOUT = "{8170DE93810F928A}UI/layouts/HUD/WeaponInfo/WeaponInfo.layout" |
| |
◆ GetLayout()
| ResourceName SCR_WeaponInfoWidgets.GetLayout |
( |
| ) |
|
◆ Init()
| bool SCR_WeaponInfoWidgets.Init |
( |
Widget | root | ) |
|
◆ LAYOUT
| const ResourceName SCR_WeaponInfoWidgets.LAYOUT = "{8170DE93810F928A}UI/layouts/HUD/WeaponInfo/WeaponInfo.layout" |
|
staticprotected |
◆ m_wAmmoType
| HorizontalLayoutWidget SCR_WeaponInfoWidgets.m_wAmmoType |
◆ m_wAmmoType_AP
| OverlayWidget SCR_WeaponInfoWidgets.m_wAmmoType_AP |
◆ m_wAmmoType_FMJ
| OverlayWidget SCR_WeaponInfoWidgets.m_wAmmoType_FMJ |
◆ m_wAmmoType_Frag
| OverlayWidget SCR_WeaponInfoWidgets.m_wAmmoType_Frag |
◆ m_wAmmoType_HE
| OverlayWidget SCR_WeaponInfoWidgets.m_wAmmoType_HE |
◆ m_wAmmoType_HEAT
| OverlayWidget SCR_WeaponInfoWidgets.m_wAmmoType_HEAT |
◆ m_wAmmoType_Illumination
| OverlayWidget SCR_WeaponInfoWidgets.m_wAmmoType_Illumination |
◆ m_wAmmoType_Incendiary
| OverlayWidget SCR_WeaponInfoWidgets.m_wAmmoType_Incendiary |
◆ m_wAmmoType_Smoke
| OverlayWidget SCR_WeaponInfoWidgets.m_wAmmoType_Smoke |
◆ m_wAmmoType_Sniper
| OverlayWidget SCR_WeaponInfoWidgets.m_wAmmoType_Sniper |
◆ m_wAmmoType_Tracer
| OverlayWidget SCR_WeaponInfoWidgets.m_wAmmoType_Tracer |
◆ m_wAmmoTypeText
| RichTextWidget SCR_WeaponInfoWidgets.m_wAmmoTypeText |
◆ m_wCaliber
| RichTextWidget SCR_WeaponInfoWidgets.m_wCaliber |
◆ m_wFiremode
| OverlayWidget SCR_WeaponInfoWidgets.m_wFiremode |
◆ m_wFiremodeGlow
| ImageWidget SCR_WeaponInfoWidgets.m_wFiremodeGlow |
◆ m_wFiremodeIcon
| ImageWidget SCR_WeaponInfoWidgets.m_wFiremodeIcon |
◆ m_wMagazineBackground
| ImageWidget SCR_WeaponInfoWidgets.m_wMagazineBackground |
◆ m_wMagazineGlow
| ImageWidget SCR_WeaponInfoWidgets.m_wMagazineGlow |
◆ m_wMagazineIndicator
| OverlayWidget SCR_WeaponInfoWidgets.m_wMagazineIndicator |
◆ m_wMagazineOutline
| ImageWidget SCR_WeaponInfoWidgets.m_wMagazineOutline |
◆ m_wMagazineProgress
| ImageWidget SCR_WeaponInfoWidgets.m_wMagazineProgress |
◆ m_wMagCount
| SizeLayoutWidget SCR_WeaponInfoWidgets.m_wMagCount |
◆ m_wMagCountText
| RichTextWidget SCR_WeaponInfoWidgets.m_wMagCountText |
◆ m_wMain
| HorizontalLayoutWidget SCR_WeaponInfoWidgets.m_wMain |
◆ m_wOptics
| HorizontalLayoutWidget SCR_WeaponInfoWidgets.m_wOptics |
◆ m_wOpticsText
| RichTextWidget SCR_WeaponInfoWidgets.m_wOpticsText |
◆ m_wReloadBackground
| ImageWidget SCR_WeaponInfoWidgets.m_wReloadBackground |
◆ m_wReloadOutline
| ImageWidget SCR_WeaponInfoWidgets.m_wReloadOutline |
◆ m_wWeaponInfoPanel
| VerticalLayoutWidget SCR_WeaponInfoWidgets.m_wWeaponInfoPanel |
◆ m_wWeaponName
| RichTextWidget SCR_WeaponInfoWidgets.m_wWeaponName |
◆ m_wWeaponNameAndCaliber
| HorizontalLayoutWidget SCR_WeaponInfoWidgets.m_wWeaponNameAndCaliber |
◆ m_wZeroing
| HorizontalLayoutWidget SCR_WeaponInfoWidgets.m_wZeroing |
◆ m_wZeroingText
| RichTextWidget SCR_WeaponInfoWidgets.m_wZeroingText |
The documentation for this interface was generated from the following file:
- Game/UI/HUD/WeaponInfo/SCR_WeaponInfoWidgets.c