Action_QuickSlotsBar(float value=0.0, EActionTrigger reason=0) | SCR_WeaponSwitchingBaseUI | protected |
Action_QuickSlotsRadial(float value=0.0, EActionTrigger reason=0) | SCR_WeaponSwitchingBaseUI | protected |
Action_ScrollSlot(float value=0.0, EActionTrigger reason=0) | SCR_WeaponSwitchingBaseUI | protected |
Action_SwitchSlot(float value=0.0, EActionTrigger reason=0) | SCR_WeaponSwitchingBaseUI | protected |
AdaptiveOpacity_Update(float opacity, float sceneBrightness, bool init=false) | SCR_InfoDisplay | protected |
CloseQuickSlots() | SCR_WeaponSwitchingBaseUI | |
FindComponentInParentContainer(TypeName typeName) | BaseInfoDisplay | |
GetAnchorPosition(out float x, out float y, EWidgetAnchor anchor=EWidgetAnchor.TOPLEFT, bool addSafezones=true) | SCR_InfoDisplay | |
GetContentWidget() | SCR_InfoDisplay | |
GetContentWidgetName() | SCR_InfoDisplay | |
GetDimensions(out float width, out float height, bool addSafezones=true) | SCR_InfoDisplay | |
GetHandler(TypeName handlerType) | SCR_InfoDisplay | |
GetInfoDisplays(out notnull array< BaseInfoDisplay > outInfoDisplays) | GroupInfoDisplay | |
GetOnStart() | SCR_InfoDisplay | |
GetOnStop() | SCR_InfoDisplay | |
GetOwnerEntity() | SCR_InfoDisplay | |
GetRootWidget() | SCR_InfoDisplay | |
GetWeaponSwitchingBaseUI() | SCR_WeaponSwitchingBaseUI | static |
HighlightQuickSlot(int id, bool highlight=true) | SCR_WeaponSwitchingBaseUI | static |
Init(IEntity owner) | SCR_WeaponSwitchingBaseUI | protected |
IsShown() | SCR_InfoDisplay | |
m_aChildDisplays | SCR_InfoDisplay | protected |
m_aHandlers | SCR_InfoDisplay | protected |
m_aUpdatableHandlers | SCR_InfoDisplay | protected |
m_bRegistered | SCR_InfoDisplay | protected |
m_bShown | SCR_InfoDisplay | protected |
m_eLayer | SCR_InfoDisplay | |
m_HUDManager | SCR_InfoDisplay | protected |
m_iChildDisplays | SCR_InfoDisplay | protected |
m_iContentHeightAdjustment | SCR_InfoDisplay | protected |
m_iContentWidthAdjustment | SCR_InfoDisplay | protected |
m_iOverrideZOrder | SCR_InfoDisplay | |
m_LayoutPath | SCR_InfoDisplay | |
m_OnStart | SCR_InfoDisplay | protected |
m_OnStop | SCR_InfoDisplay | protected |
m_OwnerEntity | SCR_InfoDisplay | protected |
m_pParentDisplay | SCR_InfoDisplay | protected |
m_sAdaptiveOpacityWidgetName | SCR_InfoDisplay | protected |
m_sContentWidget | SCR_InfoDisplay | protected |
m_sParentSlot | SCR_InfoDisplay | protected |
m_sQuickSlotGridLayout | SCR_WeaponSwitchingBaseUI | protected |
m_wContent | SCR_InfoDisplay | protected |
m_wRoot | SCR_InfoDisplay | protected |
m_wSlot | SCR_InfoDisplay | protected |
OnInit(IEntity owner) | SCR_InfoDisplay | protected |
OnShownFinished(Widget w, float targetOpacity, WidgetAnimationOpacity anim=null) | SCR_InfoDisplay | protected |
OnStartDraw(IEntity owner) | SCR_WeaponSwitchingBaseUI | |
OnStopDraw(IEntity owner) | SCR_WeaponSwitchingBaseUI | |
OpenQuickSlots() | SCR_WeaponSwitchingBaseUI | |
RefreshQuickSlots(int id=-1) | SCR_WeaponSwitchingBaseUI | static |
RegisterToHudManager() | SCR_InfoDisplay | |
RemoveActionListeners() | SCR_WeaponSwitchingBaseUI | protected |
s_bOpened | SCR_WeaponSwitchingBaseUI | static |
s_bRadial | SCR_WeaponSwitchingBaseUI | static |
s_QuickSlotStorage | SCR_WeaponSwitchingBaseUI | protectedstatic |
s_sItemPreviewManagerPrefab | SCR_WeaponSwitchingBaseUI | protectedstatic |
s_WeaponSwitchingUI | SCR_WeaponSwitchingBaseUI | protectedstatic |
s_wQuickSlotStorage | SCR_WeaponSwitchingBaseUI | protectedstatic |
SelectQuickSlot(int id) | SCR_WeaponSwitchingBaseUI | static |
SetContentWidget(notnull Widget content) | SCR_InfoDisplay | |
SetRootWidget(notnull Widget root) | SCR_InfoDisplay | |
Show(bool show, float speed=UIConstants.FADE_RATE_INSTANT, EAnimationCurve curve=EAnimationCurve.LINEAR) | SCR_InfoDisplay | |
ShowCommand(notnull SCR_InventoryStorageManagerComponent inventory) | SCR_WeaponSwitchingBaseUI | protected |
ShowQuickSlots(bool show, float speed=UIConstants.FADE_RATE_DEFAULT) | SCR_WeaponSwitchingBaseUI | protected |
UpdateValues(IEntity owner, float timeSlice) | SCR_WeaponSwitchingBaseUI | |