◆ FindComponentInParentContainer()
proto external GenericComponent BaseInfoDisplay.FindComponentInParentContainer |
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TypeName |
typeName | ) |
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◆ OnInit()
void BaseInfoDisplay.OnInit |
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IEntity |
owner | ) |
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protected |
◆ OnStartDraw()
void BaseInfoDisplay.OnStartDraw |
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IEntity |
owner | ) |
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protected |
◆ OnStopDraw()
void BaseInfoDisplay.OnStopDraw |
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IEntity |
owner | ) |
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protected |
◆ UpdateValues()
void BaseInfoDisplay.UpdateValues |
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IEntity |
owner, |
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float |
timeSlice |
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) |
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protected |
The documentation for this interface was generated from the following file:
- Game/generated/UI/HUD/BaseInfoDisplay.c