◆ SCR_WeatherTransitionCallback()
◆ OnNewTransitionSet()
| override void SCR_WeatherTransitionCallback.OnNewTransitionSet |
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WeatherStateTransitionNode | oldTransition, |
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WeatherStateTransitionNode | newTransition ) |
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◆ OnStateSetImmediately()
| override void SCR_WeatherTransitionCallback.OnStateSetImmediately |
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| ) |
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◆ OnTransitionStarted()
| override void SCR_WeatherTransitionCallback.OnTransitionStarted |
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WeatherStateTransitionNode | transition | ) |
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◆ m_InstanceToUpdate
The documentation for this interface was generated from the following file:
- Game/Map/ComponentsUI/SCR_WeatherTransitionCallback.c