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Arma Reforger Script API
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Class handling Factions that are present in the game. More...
Public Member Functions | |
| override void | InitContent (SCR_WelcomeScreenMenu menu, string column, string columnButton) |
| Initialises content for given column. | |
| string | GetTitleText () |
| string | GetBottomTitleText () |
Public Member Functions inherited from SCR_WelcomeScreenBaseContent | |
| void | ToggleInteractions (bool enabled) |
| Toggles whether or not this content is interactive. | |
| string | GetContentName () |
| bool | GetIsInteractible () |
| Get if it is interactible. | |
Protected Member Functions | |
| void | AddFactionWidget () |
| Adds new faction widget to the content. | |
| void | FillFactionWidget (notnull SCR_Faction faction, notnull Widget content, Color color) |
| Fills content widget with factions. | |
| void | UpdateFactionPlayerCount (Faction faction, int playerCountParam) |
| Updates faction player count when player count of said faction changes. | |
| void | UpdateFactionPlayability (Faction faction, bool playable) |
| Updates faction playability when playability of said faction changes. | |
Protected Attributes | |
| string | m_sTitleText |
| string | m_sBottomTitleText |
| ResourceName | m_sFactionColumnLayout |
| ResourceName | m_sFactionLayout |
| Widget | m_wFactionContentWidget |
| ref array< Widget > | m_aFactionWidgets = {} |
| ref SCR_SortedArray< SCR_Faction > | m_SortedFactions = new SCR_SortedArray<SCR_Faction>() |
Protected Attributes inherited from SCR_WelcomeScreenBaseContent | |
| bool | m_bIsInteractible |
| string | m_sContentName |
Class handling Factions that are present in the game.
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Adds new faction widget to the content.
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Fills content widget with factions.
| [in] | faction | |
| [in] | content | |
| [in] | color |
| string SCR_WelcomeScreenFactionContent.GetBottomTitleText | ( | ) |
| string SCR_WelcomeScreenFactionContent.GetTitleText | ( | ) |
| override void SCR_WelcomeScreenFactionContent.InitContent | ( | SCR_WelcomeScreenMenu | menu, |
| string | column, | ||
| string | columnButton ) |
Initialises content for given column.
| [in] | menu | |
| [in] | column | |
| [in] | columnButton |
Implements SCR_WelcomeScreenBaseContent.
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Updates faction playability when playability of said faction changes.
| [in] | faction | |
| [in] | playable |
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Updates faction player count when player count of said faction changes.
| [in] | faction | |
| [in] | playerCountParam |
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