! This export rule helps you store export parameters for this file which do not change between exports.  
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! This export rule helps you store export parameters for this file which do not change between exports. 
 
◆ FindInWidgetSource()
  
  
      
        
          | static BaseContainer SCR_WidgetExportRuleRoot.FindInWidgetSource  | 
          ( | 
          WidgetSource |           ws | ) | 
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◆ GetClassPrefixAndSuffix()
  
  
      
        
          | static void SCR_WidgetExportRuleRoot.GetClassPrefixAndSuffix  | 
          ( | 
          BaseContainer |           container,  | 
         
        
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          out string |           prefix,  | 
         
        
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          out string |           suffix ) | 
         
       
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◆ GetDestinationPath()
  
  
      
        
          | static ResourceName SCR_WidgetExportRuleRoot.GetDestinationPath  | 
          ( | 
          BaseContainer |           container | ) | 
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◆ GetGenerateFullWidgetPath()
  
  
      
        
          | static bool SCR_WidgetExportRuleRoot.GetGenerateFullWidgetPath  | 
          ( | 
          BaseContainer |           container | ) | 
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◆ GetScriptAddon()
  
  
      
        
          | static string SCR_WidgetExportRuleRoot.GetScriptAddon  | 
          ( | 
          BaseContainer |           container | ) | 
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◆ DestinationPath
      
        
          | ResourceName SCR_WidgetExportRuleRoot.DestinationPath | 
        
      
 
 
◆ GenerateFullWidgetPath
      
        
          | bool SCR_WidgetExportRuleRoot.GenerateFullWidgetPath | 
        
      
 
 
◆ ScriptAddon
      
        
          | string SCR_WidgetExportRuleRoot.ScriptAddon | 
        
      
 
 
◆ ScriptClassNamePrefix
      
        
          | string SCR_WidgetExportRuleRoot.ScriptClassNamePrefix | 
        
      
 
 
◆ ScriptClassNameSuffix
      
        
          | string SCR_WidgetExportRuleRoot.ScriptClassNameSuffix | 
        
      
 
 
The documentation for this interface was generated from the following file:
- Game/UI/Components/SCR_WidgetExportRule.c