Arma Reforger Script API
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Public Member Functions | Protected Member Functions | List of all members
ScriptedGameTriggerEntity Interface Reference
Inheritance diagram for ScriptedGameTriggerEntity:
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Public Member Functions

bool ScriptedEntityFilterForQuery (IEntity ent)
 Override this method in inherited class to define a new filter. This base filter will not be used unless overridden!
 
- Public Member Functions inherited from BaseGameTriggerEntity
ScriptInvoker GetOnQueryFinished ()
 
proto external bool QueryEntityInside (notnull IEntity ent)
 
proto external void QueryEntitiesInside ()
 
proto external bool DefaultEntityFilterForQuery (IEntity ent)
 
proto external int GetEntitiesInside (out notnull array< IEntity > outEntities)
 Get the entities inside the triggers.
 
proto external void SetSphereRadius (float radius)
 
proto external float GetSphereRadius ()
 
proto external void SetUpdateRate (float updateRate)
 
proto external float GetUpdateRate ()
 
proto external void EnablePeriodicQueries (bool enable)
 
proto external bool IsPeriodicQueriesEnabled ()
 
proto external void AddFilterName (string name)
 Add a name to the filter.
 
proto external bool RemoveFilterName (string name)
 Remove a name from the filter.
 
proto external void AddClassType (TypeName classType)
 Add a class type to the filter.
 
proto external bool RemoveClassType (TypeName classType)
 Remove a class type from the filter.
 
proto external void AddPrefabFilter (PrefabFilter prefabFilter)
 Add a prefab filter to the filters.
 
proto external bool RemovePrefabFilter (PrefabFilter prefabFilter)
 Remove a prefab filter from the filters.
 
proto external EQueryEntitiesFlags GetTraceMask ()
 Get flag(s) from the traces done by the the trigger.
 
proto external void SetTraceMask (EQueryEntitiesFlags flags)
 Sets trace mask.
 
proto external void ClearTraceMask (EQueryEntitiesFlags flags)
 Clears trace mask.
 

Protected Member Functions

void OnInit (IEntity owner)
 
void OnFrame (IEntity owner, float timeSlice)
 
- Protected Member Functions inherited from BaseGameTriggerEntity
void OnActivate (IEntity ent)
 callback - activation - occurs when and entity which fulfills the filter definitions enters the Trigger
 
void OnDeactivate (IEntity ent)
 callback - deactivation - occurs when and entity which was activated (OnActivate) leaves the Trigger
 
void OnQueryFinished (bool bIsEmpty)
 callback - query finished - occurs when the current query finished being processd and has updated results
 

Additional Inherited Members

- Protected Attributes inherited from BaseGameTriggerEntity
ref ScriptInvoker Event_OnQueryFinished = new ScriptInvoker()
 

Member Function Documentation

◆ OnFrame()

void ScriptedGameTriggerEntity.OnFrame ( IEntity  owner,
float  timeSlice 
)
protected

◆ OnInit()

void ScriptedGameTriggerEntity.OnInit ( IEntity  owner)
protected

◆ ScriptedEntityFilterForQuery()

bool ScriptedGameTriggerEntity.ScriptedEntityFilterForQuery ( IEntity  ent)

Override this method in inherited class to define a new filter. This base filter will not be used unless overridden!

Implemented in SCR_BaseFactionTriggerEntity, SCR_FactionControlTriggerEntity, SCR_FactionPlayerTriggerEntity, SCR_CaptureArea, SCR_SpawnArea, SCR_PlayersPresentTriggerEntity, and SCR_ScenarioFrameworkTriggerEntity.


The documentation for this interface was generated from the following file: