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| override void  | HandlerAttached (Widget w) | 
|   | 
| override bool  | OnClick (Widget w, int x, int y, int button) | 
|   | 
| void  | SetOnClickSound (string newOnClickedSound) | 
|   | 
| override bool  | OnMouseButtonDown (Widget w, int x, int y, int button) | 
|   | 
| override bool  | OnMouseButtonUp (Widget w, int x, int y, int button) | 
|   | 
| override bool  | OnFocus (Widget w, int x, int y) | 
|   | 
| override bool  | OnFocusLost (Widget w, int x, int y) | 
|   | 
| override bool  | OnMouseEnter (Widget w, int x, int y) | 
|   | 
| override bool  | OnMouseLeave (Widget w, Widget enterW, int x, int y) | 
|   | 
◆ HandlerAttached()
      
        
          | override void SimpleButtonComponent.HandlerAttached  | 
          ( | 
          Widget |           w | ) | 
           | 
        
      
 
 
◆ OnClick()
      
        
          | override bool SimpleButtonComponent.OnClick  | 
          ( | 
          Widget |           w,  | 
        
        
           | 
           | 
          int |           x,  | 
        
        
           | 
           | 
          int |           y,  | 
        
        
           | 
           | 
          int |           button ) | 
        
      
 
 
◆ OnFocus()
      
        
          | override bool SimpleButtonComponent.OnFocus  | 
          ( | 
          Widget |           w,  | 
        
        
           | 
           | 
          int |           x,  | 
        
        
           | 
           | 
          int |           y ) | 
        
      
 
 
◆ OnFocusLost()
      
        
          | override bool SimpleButtonComponent.OnFocusLost  | 
          ( | 
          Widget |           w,  | 
        
        
           | 
           | 
          int |           x,  | 
        
        
           | 
           | 
          int |           y ) | 
        
      
 
 
◆ OnMouseButtonDown()
      
        
          | override bool SimpleButtonComponent.OnMouseButtonDown  | 
          ( | 
          Widget |           w,  | 
        
        
           | 
           | 
          int |           x,  | 
        
        
           | 
           | 
          int |           y,  | 
        
        
           | 
           | 
          int |           button ) | 
        
      
 
 
◆ OnMouseButtonUp()
      
        
          | override bool SimpleButtonComponent.OnMouseButtonUp  | 
          ( | 
          Widget |           w,  | 
        
        
           | 
           | 
          int |           x,  | 
        
        
           | 
           | 
          int |           y,  | 
        
        
           | 
           | 
          int |           button ) | 
        
      
 
 
◆ OnMouseEnter()
      
        
          | override bool SimpleButtonComponent.OnMouseEnter  | 
          ( | 
          Widget |           w,  | 
        
        
           | 
           | 
          int |           x,  | 
        
        
           | 
           | 
          int |           y ) | 
        
      
 
 
◆ OnMouseLeave()
      
        
          | override bool SimpleButtonComponent.OnMouseLeave  | 
          ( | 
          Widget |           w,  | 
        
        
           | 
           | 
          Widget |           enterW,  | 
        
        
           | 
           | 
          int |           x,  | 
        
        
           | 
           | 
          int |           y ) | 
        
      
 
 
◆ SetOnClickSound()
      
        
          | void SimpleButtonComponent.SetOnClickSound  | 
          ( | 
          string |           newOnClickedSound | ) | 
           | 
        
      
 
 
◆ m_bColorizeChildren
  
  
      
        
          | bool SimpleButtonComponent.m_bColorizeChildren | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_bIsFocused
  
  
      
        
          | bool SimpleButtonComponent.m_bIsFocused = false | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_ColorButtonDefault
  
  
      
        
          | ref Color SimpleButtonComponent.m_ColorButtonDefault | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_ColorButtonDisabled
  
  
      
        
          | ref Color SimpleButtonComponent.m_ColorButtonDisabled | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_ColorButtonFocused
  
  
      
        
          | ref Color SimpleButtonComponent.m_ColorButtonFocused | 
         
       
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protected   | 
  
 
 
◆ m_ColorButtonPressed
  
  
      
        
          | ref Color SimpleButtonComponent.m_ColorButtonPressed | 
         
       
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protected   | 
  
 
 
◆ m_ColorChildDefault
  
  
      
        
          | ref Color SimpleButtonComponent.m_ColorChildDefault | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_ColorChildDisabled
  
  
      
        
          | ref Color SimpleButtonComponent.m_ColorChildDisabled | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_ColorChildFocused
  
  
      
        
          | ref Color SimpleButtonComponent.m_ColorChildFocused | 
         
       
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protected   | 
  
 
 
◆ m_ColorChildPressed
  
  
      
        
          | ref Color SimpleButtonComponent.m_ColorChildPressed | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_fAnimationLength
  
  
      
        
          | float SimpleButtonComponent.m_fAnimationLength | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_sSoundClicked
  
  
      
        
          | string SimpleButtonComponent.m_sSoundClicked | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_sSoundFocused
  
  
      
        
          | string SimpleButtonComponent.m_sSoundFocused | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_wChild
  
  
      
        
          | Widget SimpleButtonComponent.m_wChild | 
         
       
   | 
  
protected   | 
  
 
 
The documentation for this interface was generated from the following file:
- Game/UI/Deprecated/SimpleButtonComponent.c