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override void | HandlerAttached (Widget w) |
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override bool | OnClick (Widget w, int x, int y, int button) |
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void | SetOnClickSound (string newOnClickedSound) |
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override bool | OnMouseButtonDown (Widget w, int x, int y, int button) |
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override bool | OnMouseButtonUp (Widget w, int x, int y, int button) |
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override bool | OnFocus (Widget w, int x, int y) |
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override bool | OnFocusLost (Widget w, int x, int y) |
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override bool | OnMouseEnter (Widget w, int x, int y) |
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override bool | OnMouseLeave (Widget w, Widget enterW, int x, int y) |
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◆ HandlerAttached()
override void SimpleButtonComponent.HandlerAttached |
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Widget | w | ) |
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◆ OnClick()
override bool SimpleButtonComponent.OnClick |
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Widget | w, |
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int | x, |
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int | y, |
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int | button ) |
◆ OnFocus()
override bool SimpleButtonComponent.OnFocus |
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Widget | w, |
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int | x, |
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int | y ) |
◆ OnFocusLost()
override bool SimpleButtonComponent.OnFocusLost |
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Widget | w, |
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int | x, |
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int | y ) |
◆ OnMouseButtonDown()
override bool SimpleButtonComponent.OnMouseButtonDown |
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Widget | w, |
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int | x, |
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int | y, |
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int | button ) |
◆ OnMouseButtonUp()
override bool SimpleButtonComponent.OnMouseButtonUp |
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Widget | w, |
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int | x, |
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int | y, |
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int | button ) |
◆ OnMouseEnter()
override bool SimpleButtonComponent.OnMouseEnter |
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Widget | w, |
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int | x, |
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int | y ) |
◆ OnMouseLeave()
override bool SimpleButtonComponent.OnMouseLeave |
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Widget | w, |
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Widget | enterW, |
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int | x, |
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int | y ) |
◆ SetOnClickSound()
void SimpleButtonComponent.SetOnClickSound |
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string | newOnClickedSound | ) |
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◆ m_bColorizeChildren
bool SimpleButtonComponent.m_bColorizeChildren |
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◆ m_bIsFocused
bool SimpleButtonComponent.m_bIsFocused = false |
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◆ m_ColorButtonDefault
ref Color SimpleButtonComponent.m_ColorButtonDefault |
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◆ m_ColorButtonDisabled
ref Color SimpleButtonComponent.m_ColorButtonDisabled |
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◆ m_ColorButtonFocused
ref Color SimpleButtonComponent.m_ColorButtonFocused |
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◆ m_ColorButtonPressed
ref Color SimpleButtonComponent.m_ColorButtonPressed |
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◆ m_ColorChildDefault
ref Color SimpleButtonComponent.m_ColorChildDefault |
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◆ m_ColorChildDisabled
ref Color SimpleButtonComponent.m_ColorChildDisabled |
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◆ m_ColorChildFocused
ref Color SimpleButtonComponent.m_ColorChildFocused |
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◆ m_ColorChildPressed
ref Color SimpleButtonComponent.m_ColorChildPressed |
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◆ m_fAnimationLength
float SimpleButtonComponent.m_fAnimationLength |
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◆ m_sSoundClicked
string SimpleButtonComponent.m_sSoundClicked |
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◆ m_sSoundFocused
string SimpleButtonComponent.m_sSoundFocused |
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◆ m_wChild
Widget SimpleButtonComponent.m_wChild |
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The documentation for this interface was generated from the following file:
- Game/UI/Deprecated/SimpleButtonComponent.c