Arma Reforger Script API
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Public Member Functions | Static Public Member Functions | Public Attributes | Static Public Attributes | List of all members
SimplePreload Interface Reference
Inheritance diagram for SimplePreload:
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Public Member Functions

void SimplePreload ()
 
void ~SimplePreload ()
 
bool Update (float timeSlice)
 

Static Public Member Functions

static SimplePreload Preload (vector position, float radius=500, int max_duration_ms=20000)
 

Public Attributes

ref LoadingAnim m_LoadingAnim
 
vector m_Position
 
float m_fDuration
 
int m_iMaxDuration
 

Static Public Attributes

static const int PRELOAD_FRAME_TIME_MS = 100
 
static const int MIN_DURATION_MS = 1000
 

Constructor & Destructor Documentation

◆ SimplePreload()

void SimplePreload.SimplePreload ( )

◆ ~SimplePreload()

void SimplePreload.~SimplePreload ( )

Member Function Documentation

◆ Preload()

static SimplePreload SimplePreload.Preload ( vector  position,
float  radius = 500,
int  max_duration_ms = 20000 
)
static

◆ Update()

bool SimplePreload.Update ( float  timeSlice)

Member Data Documentation

◆ m_fDuration

float SimplePreload.m_fDuration

◆ m_iMaxDuration

int SimplePreload.m_iMaxDuration

◆ m_LoadingAnim

ref LoadingAnim SimplePreload.m_LoadingAnim

◆ m_Position

vector SimplePreload.m_Position

◆ MIN_DURATION_MS

const int SimplePreload.MIN_DURATION_MS = 1000
static

◆ PRELOAD_FRAME_TIME_MS

const int SimplePreload.PRELOAD_FRAME_TIME_MS = 100
static

The documentation for this interface was generated from the following file: