Arma Reforger Script API
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SkipCinematicTrack Interface Reference
Inheritance diagram for SkipCinematicTrack:

Public Member Functions

void Skip ()
 
override void OnFinish ()
 
override void OnInit (World world)
 
override void OnApply (float time)
 
void CreateSkipHint ()
 
void FadeIn (Widget w)
 
void FadeOut (Widget w)
 

Public Attributes

bool m_bCanSkip
 
bool m_bCutsceneContext
 

Protected Attributes

FrameWidget m_wSkipHint
 
bool m_bHintCreated
 
SCR_FadeUIComponent m_SkipHintComponent
 
ResourceName m_sSkipHintLayout = "{3761599052EEA9B2}UI/layouts/HUD/SkipCinematicScene/SkipCinematiSceneWidget.layout"
 

Member Function Documentation

◆ CreateSkipHint()

void SkipCinematicTrack.CreateSkipHint ( )

◆ FadeIn()

void SkipCinematicTrack.FadeIn ( Widget w)

◆ FadeOut()

void SkipCinematicTrack.FadeOut ( Widget w)

◆ OnApply()

override void SkipCinematicTrack.OnApply ( float time)

◆ OnFinish()

override void SkipCinematicTrack.OnFinish ( )

◆ OnInit()

override void SkipCinematicTrack.OnInit ( World world)

◆ Skip()

void SkipCinematicTrack.Skip ( )

Member Data Documentation

◆ m_bCanSkip

bool SkipCinematicTrack.m_bCanSkip

◆ m_bCutsceneContext

bool SkipCinematicTrack.m_bCutsceneContext

◆ m_bHintCreated

bool SkipCinematicTrack.m_bHintCreated
protected

◆ m_SkipHintComponent

SCR_FadeUIComponent SkipCinematicTrack.m_SkipHintComponent
protected

◆ m_sSkipHintLayout

ResourceName SkipCinematicTrack.m_sSkipHintLayout = "{3761599052EEA9B2}UI/layouts/HUD/SkipCinematicScene/SkipCinematiSceneWidget.layout"
protected

◆ m_wSkipHint

FrameWidget SkipCinematicTrack.m_wSkipHint
protected

The documentation for this interface was generated from the following file: