Arma Reforger Script API
Loading...
Searching...
No Matches
Tree Member List

This is the complete list of members for Tree, including all inherited members.

ComputeEffectiveDamage(EDamageType damageType, float rawDamage, IEntity damageSource, notnull Instigator instigator, const GameMaterial hitMaterial, inout vector hitTransform[3], const vector impactVelocity)DestructibleEntity
EOnContact(IEntity owner, IEntity other, Contact contact)SCR_DestructibleEntity
FilterContact(IEntity owner, IEntity other, Contact contact)SCR_DestructibleEntityprotected
GetCorrespondingState(float hp)DestructibleEntity
GetCurrentHealth()DestructibleEntity
GetDamageMultiplier(EDamageType type)SCR_DestructibleEntity
GetDamageReduction()SCR_DestructibleEntity
GetDamageThreshold()SCR_DestructibleEntity
GetDestructionCategory()DestructibleEntity
GetDestructionWeight()DestructibleEntity
GetMaxHealth()SCR_DestructibleEntity
GoToDamagePhase(int damagePhaseIndex, int previousDamagePhaseIndex, SCR_DestructionData destructionData, bool streamed)SCR_DestructibleEntityprotected
HandleDamage(EDamageType type, float damage, out vector hitPosDirNorm[3])DestructibleEntity
HeatmapPrototype()SCR_DestructibleEntity
MIN_DESTRUCTION_RESPONSE_INDEXSCR_DestructibleEntityprotectedstatic
MIN_MOMENTUM_RESPONSE_INDEXSCR_DestructibleEntityprotectedstatic
OnBeforeDestroyed()SCR_DestructibleEntity
OnContact(IEntity owner, IEntity other, Contact contact)DestructibleEntityprotected
OnDamage(int previousState, int newState, EDamageType type, float damageTaken, float currentHealth, inout vector hitTransform[3], ScriptBitWriter frameData)SCR_DestructibleEntity
OnFilteredContact(IEntity owner, IEntity other, Contact contact)SCR_DestructibleEntityprotected
OnStateChanged(int destructibleState, ScriptBitReader frameData, bool JIP)SCR_DestructibleEntity
SCR_DestructibleEntity(IEntitySource src, IEntity parent)SCR_DestructibleEntity
TOTAL_DESTRUCTION_MAX_HEALTH_MULTIPLIERSCR_DestructibleEntitystatic