◆ GetBody()
| proto external ResourceName VisualIdentity.GetBody |
( |
| ) |
|
◆ GetHead()
| proto external ResourceName VisualIdentity.GetHead |
( |
| ) |
|
◆ GetHeadCamo()
| proto external ResourceName VisualIdentity.GetHeadCamo |
( |
int | index | ) |
|
◆ GetMeshConfig()
| proto external MeshConfig VisualIdentity.GetMeshConfig |
( |
| ) |
|
◆ SetBody()
| proto external void VisualIdentity.SetBody |
( |
ResourceName | res | ) |
|
◆ SetHead()
| proto external void VisualIdentity.SetHead |
( |
ResourceName | res | ) |
|
◆ SetMeshConfig()
| proto external void VisualIdentity.SetMeshConfig |
( |
MeshConfig | cfg | ) |
|
The documentation for this interface was generated from the following file:
- Game/generated/Identity/VisualIdentity.c