|
| static const float | C1 = 1.70158 |
| |
| static const float | C2 = C1 * 1.525 |
| |
| static const float | C3 = C1 + 1 |
| |
| static const float | C4 = (2 * Math.PI) / 3 |
| |
| static const float | C5 = (2 * Math.PI) / 4.5 |
| |
| static const float | N1 = 7.5625 |
| |
| static const float | D1 = 2.75 |
| |
◆ WidgetAnimationBlurIntensity()
| void WidgetAnimationBlurIntensity.WidgetAnimationBlurIntensity |
( |
Widget | w, |
|
|
float | speed, |
|
|
float | targetValue ) |
- Parameters
-
| [in] | w | |
| [in] | speed | |
| [in] | targetValue | |
◆ Animate()
| override void WidgetAnimationBlurIntensity.Animate |
( |
bool | finished | ) |
|
|
protected |
◆ m_fValueCurrent
| float WidgetAnimationBlurIntensity.m_fValueCurrent |
|
protected |
◆ m_fValueDefault
| float WidgetAnimationBlurIntensity.m_fValueDefault |
|
protected |
◆ m_fValueTarget
| float WidgetAnimationBlurIntensity.m_fValueTarget |
|
protected |
◆ m_wImage
| ImageWidget WidgetAnimationBlurIntensity.m_wImage |
|
protected |
The documentation for this interface was generated from the following file:
- GameLib/WidgetAnimations.c