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static const float | C1 = 1.70158 |
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static const float | C2 = C1 * 1.525 |
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static const float | C3 = C1 + 1 |
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static const float | C4 = (2 * Math.PI) / 3 |
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static const float | C5 = (2 * Math.PI) / 4.5 |
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static const float | N1 = 7.5625 |
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static const float | D1 = 2.75 |
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◆ WidgetAnimationBlurIntensity()
void WidgetAnimationBlurIntensity.WidgetAnimationBlurIntensity |
( |
Widget |
w, |
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float |
speed, |
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float |
targetValue |
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) |
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- Parameters
-
[in] | w | |
[in] | speed | |
[in] | targetValue | |
◆ Animate()
override void WidgetAnimationBlurIntensity.Animate |
( |
bool |
finished | ) |
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protected |
◆ m_fValueCurrent
float WidgetAnimationBlurIntensity.m_fValueCurrent |
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protected |
◆ m_fValueDefault
float WidgetAnimationBlurIntensity.m_fValueDefault |
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protected |
◆ m_fValueTarget
float WidgetAnimationBlurIntensity.m_fValueTarget |
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protected |
◆ m_wImage
ImageWidget WidgetAnimationBlurIntensity.m_wImage |
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protected |
The documentation for this interface was generated from the following file:
- GameLib/WidgetAnimations.c