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static const float | C1 = 1.70158 |
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static const float | C2 = C1 * 1.525 |
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static const float | C3 = C1 + 1 |
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static const float | C4 = (2 * Math.PI) / 3 |
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static const float | C5 = (2 * Math.PI) / 4.5 |
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static const float | N1 = 7.5625 |
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static const float | D1 = 2.75 |
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◆ WidgetAnimationBase()
void WidgetAnimationBase.WidgetAnimationBase |
( |
Widget |
w, |
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float |
speed |
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) |
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◆ Animate()
void WidgetAnimationBase.Animate |
( |
bool |
finished | ) |
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protected |
Implemented in WidgetAnimationBlurIntensity, WidgetAnimationOpacity, WidgetAnimationPadding, WidgetAnimationLayoutFill, WidgetAnimationAlphaMask, WidgetAnimationImageRotation, WidgetAnimationColor, WidgetAnimationFrameSize, WidgetAnimationPosition, WidgetAnimationImageSaturation, and WidgetAnimationValue.
◆ GetDelay()
float WidgetAnimationBase.GetDelay |
( |
| ) |
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◆ GetOnCompleted()
ScriptInvoker WidgetAnimationBase.GetOnCompleted |
( |
| ) |
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◆ GetOnCycleCompleted()
ScriptInvoker WidgetAnimationBase.GetOnCycleCompleted |
( |
| ) |
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◆ GetOnStopped()
ScriptInvoker WidgetAnimationBase.GetOnStopped |
( |
| ) |
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◆ GetProgressValue()
float WidgetAnimationBase.GetProgressValue |
( |
float |
t | ) |
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◆ GetSpeed()
float WidgetAnimationBase.GetSpeed |
( |
| ) |
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◆ GetValue()
float WidgetAnimationBase.GetValue |
( |
| ) |
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◆ GetWidget()
Widget WidgetAnimationBase.GetWidget |
( |
| ) |
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◆ IsRepeating()
bool WidgetAnimationBase.IsRepeating |
( |
| ) |
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◆ OnUpdate()
bool WidgetAnimationBase.OnUpdate |
( |
float |
timeSlice | ) |
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◆ ReverseDirection()
void WidgetAnimationBase.ReverseDirection |
( |
| ) |
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protected |
◆ SetCurve()
void WidgetAnimationBase.SetCurve |
( |
EAnimationCurve |
curve | ) |
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◆ SetDelay()
void WidgetAnimationBase.SetDelay |
( |
float |
delay | ) |
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◆ SetRepeat()
void WidgetAnimationBase.SetRepeat |
( |
bool |
repeat | ) |
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◆ SetSpeed()
void WidgetAnimationBase.SetSpeed |
( |
float |
speed | ) |
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◆ Stop()
void WidgetAnimationBase.Stop |
( |
| ) |
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◆ C1
const float WidgetAnimationBase.C1 = 1.70158 |
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staticprotected |
◆ C2
const float WidgetAnimationBase.C2 = C1 * 1.525 |
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staticprotected |
◆ C3
const float WidgetAnimationBase.C3 = C1 + 1 |
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staticprotected |
◆ C4
const float WidgetAnimationBase.C4 = (2 * Math.PI) / 3 |
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staticprotected |
◆ C5
const float WidgetAnimationBase.C5 = (2 * Math.PI) / 4.5 |
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staticprotected |
◆ D1
const float WidgetAnimationBase.D1 = 2.75 |
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staticprotected |
◆ m_bRepeat
bool WidgetAnimationBase.m_bRepeat |
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protected |
◆ m_eCurve
EAnimationCurve WidgetAnimationBase.m_eCurve |
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protected |
◆ m_fCurrentProgress
float WidgetAnimationBase.m_fCurrentProgress |
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protected |
◆ m_fSpeed
float WidgetAnimationBase.m_fSpeed |
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protected |
◆ m_fValue
float WidgetAnimationBase.m_fValue |
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protected |
◆ m_OnCompleted
ref ScriptInvoker WidgetAnimationBase.m_OnCompleted |
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protected |
◆ m_OnCycleCompleted
ref ScriptInvoker WidgetAnimationBase.m_OnCycleCompleted |
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protected |
◆ m_OnStopped
ref ScriptInvoker WidgetAnimationBase.m_OnStopped |
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protected |
◆ m_wWidget
Widget WidgetAnimationBase.m_wWidget |
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protected |
◆ N1
const float WidgetAnimationBase.N1 = 7.5625 |
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staticprotected |
The documentation for this interface was generated from the following file:
- GameLib/WidgetAnimation.c