Enfusion Script API
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This is the complete list of members for Animation, including all inherited members.
GetBoneIndex(string boneName) | Animation | |
GetBoneLocalMatrix(TNodeId bone, out vector mat[4]) | Animation | |
GetBoneMatrix(TNodeId bone, out vector mat[4]) | Animation | |
GetBoneNames(out notnull array< string > boneNames) | Animation | |
SetBone(IEntity ent, TNodeId bone, vector angles, vector trans, float scale) | Animation | |
SetBoneMatrix(IEntity ent, TNodeId bone, vector mat[4]) | Animation | |
SetMorphState(string name, float value) | Animation | |
ToString() | pointer |