◆ GetResourceName()
proto external ResourceName BaseResourceObject.GetResourceName |
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Returns name of visual object.
◆ Release()
proto external void BaseResourceObject.Release |
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bool |
flush = false | ) |
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Release object.
When there are not any other references, object is stored into cache and ready to be victed if necessary.
- Parameters
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flush | If force is true, the object is flushed from cache after releasing |
◆ ToAnimation()
◆ ToBaseContainer()
proto external BaseContainer BaseResourceObject.ToBaseContainer |
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◆ ToEntitySource()
proto external IEntitySource BaseResourceObject.ToEntitySource |
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◆ ToMeshObject()
proto external MeshObject BaseResourceObject.ToMeshObject |
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◆ ToVObject()
proto external VObject BaseResourceObject.ToVObject |
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The documentation for this interface was generated from the following file:
- Core/generated/Resources/BaseResourceObject.c